5120x2880 resolution in game

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Bogdan
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Re: 5120x2880 resolution in game

Post by Bogdan »

Ok Mona, I will try to change line 11, but please say what parameters I should copy? Like examples how it could look like, should I substitute it with a whole other line? I'm a bit confused at this stage

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Dr.MonaLisa
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Re: 5120x2880 resolution in game

Post by Dr.MonaLisa »

The lines contain text such as: Huge, Large, Medium, Small, Tiny.

When the font becomes too small, you can try to copy values from bigger lines, eg. from Small to Medium, so textures become bigger, etc.

I haven't tested it myself, but if that works, I think you could have much better sizes.
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Re: 5120x2880 resolution in game

Post by Bogdan »

Ok, I’ll look if something will work
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Re: 5120x2880 resolution in game

Post by Bogdan »

Copying and using

Code: Select all

Large,ASCII,ts256x128,ts512x512,None,ts256x128,ts1024x512
or

Code: Select all

Medium,Alnum,ts128x128,ts512x256,None,ts128x128,ts512x512
doesn't do anything at all, no changes in the game.

And changing 'max' values in line 11 leads to immediate crash. Maybe what I try to achieve is just impossible?
Besides, in-game cursor is too small on 5k monitor, not sure if this can be changed
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Re: 5120x2880 resolution in game

Post by Dr.MonaLisa »

The cursor size unfortunately can't be changed (yet).

So even when you changed these lines to bigger textures it crashes? Too bad. I guess we reached the limit of these values :(
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Re: 5120x2880 resolution in game

Post by Bogdan »

No, when I copy these Large/Medium lines it is not crashing, just no changes
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Re: 5120x2880 resolution in game

Post by Dr.MonaLisa »

Yes, but when you copy them, and then increase the max= font just by 1, it crashes as if it had old stuff in there, correct?

So that means that crash limit is triggered by something else, but I guess we don't need to focus too heavy on it now, as on 4k it still looks good and it will be the mostly used screen res for the next 10-20 years.
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