The file I was talking about seems to be: zips \ db_155.zip \ db \ UI \ dbwidget_ingam5.csv
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// chat output overlay,,,,,,,,,,,,,,,,,,,,,,,,,,
chat_display,Unknown,,0,,,,,200,100,0,0,1200,600,,,,fs_std_large_bold_white_outline,,0,0,,,,1,,"""wordWrap autoScroll markup dispType=0 numVisible=5"""
I found that
fs_std_large_bold_white_outline is defined in file: db.zip \ db \ UI \ dbfontstyle.csv
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fs_std_large_bold_white_outline,fnt_pal_large_bold_outline,[255 255 255],[128 128 128],[0 0 0],[240 240 100],0,0,[0 0 0 0 0 0],[0 0 0],[0 0 0],[0 0 0]
So it's
fnt_pal_large_bold_outline in the dbfont.csv file.
Added after 21 minutes 30 seconds:I found out that
max=62 is the last one that has no under/above lines in game chat. How does it look when you set it? Isn't the chat text too small then? Does it reduce the font size somewhere else, where it displayed correctly before, even when was bigger?