Male Female Units

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PaulStretch
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Male Female Units

Post by PaulStretch »

I'm curious if anyone knows how the game chooses a male or female unit when a citizen is created at the city center. Is this a hard coded feature?

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Dr.MonaLisa
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Re: Male Female Units

Post by Dr.MonaLisa »

I personally don't know, but I think it's indeed hardcoded.

I had some bug in one of updates, which was fixed with: https://ee2.eu/patch/changes/#157007
— Fixed a bug where Citizen Female took 700% of damage from all units after 157006 update (Snipers rework change). It's because of the missing "UpgradeSet" for female "UnitType" version in EE2 files. Sincere apologies to all feminists.
It's unrelated, but I still find it interesting that a single missing thing could create a bug like this. It also confirms that this gender separated production might really be hardcoded.
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Dr.MonaLisa
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PaulStretch
PaulStretch
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Re: Male Female Units

Post by PaulStretch »

Seems like a weird thing to hard code. Like randomly selecting a unit from a set of units could've been used in a lot of places for this game. I wanted to create a set of houses and have the actual appearance of the house be randomly chosen from a set, similar to age of empires.
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