Frontiersmen vs light cav opening epoch 5 start med pace

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Frontiersmen vs light cav opening epoch 5 start med pace

Post by Googol »

Frontiersmen vs cav opening .e2s
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Do at your own risk,
empireearth2://decode-downloader-ee2-pl ... hp?id=1804

Beware the cost, they are actually very expensive tin-wise i did not realize at first, not initally my plan in the beginning of the match.
It was just a quick decision whilst having the first barracks built, otherwise i recommend to put atleast 2 on tin during the civ power phrase in the beginning.

I do not recommend playing this at all against Western civs or Mesoamerican civs due to the convert feature as you can see in the game i was wary to raid back because of it, you could try and bait the mesoamerican player to waste the civ power and then go in.

In regards to western civs the problem lies with getting outclassed heavily in terms unit spam, if the inital build remains the same.
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Re: Frontiersmen vs light cav opening epoch 5 start med pace

Post by Coo1 »

COLM_Googol(America)_uRS_DenysoV(Mayan) quick impressions:

wrong units against frontiersmen, no tower defense. even with mounted skirmishers, DenysoV had such advantage, but failed to use it in the beginning of the game. all that running around and killing one citizen is such a waste of efforts. mayans are protected against frontiermens because of conversion power of mayans. poor management played decisive role in DenisoV's loss.
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other things to consider:
no catapults and/or heavy mounted to get rid of frontiersmen
gross resources mismanagement, hard to believe in such dis-balance of resources!

but having said this, I do make similar mistakes. the difference between a seasoned player and noob is that the one is paying attention to resources and counter units, and another is all involved in running around and sending the army to its death.
just myho.

otherwise it was a nice entertainment -- thank you!
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