Cloud Texture Layer
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Cloud Texture Layer
I'm trying to create a cloud texture layer. The issue I'm having is the transparent layer is darkening the terrain texture behind, and the result is this green crust on the edges of the cloud. What I want is for the texture to be a clean as the transparent textures used for tree limbs on tree models. Is there a certain way that I can setup the alpha texture in blender so the transparency is more clean?
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- Dr.MonaLisa
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Re: Cloud Texture Layer
Nice idea with the clouds.
Unfortunately I don't know how to make it transparent / without the shadow. Hopefully somebody else will know.
Unfortunately I don't know how to make it transparent / without the shadow. Hopefully somebody else will know.
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
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Dr.MonaLisa
Ministry of Game Affairs
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- PaulStretch
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Re: Cloud Texture Layer
Wait is that the "shadow"? because I might know how to fix it if it is.
Added after 1 hour 27 minutes 59 seconds:
It seems like the only fix is modding the texture itself. Been thinking of the best way to implement the clouds. Either as a building with a small base and a large building model. or as a "hawk" that slowly flies around the map. If I made it a building it would be static, but if I make it an animal it's movement would be unpredictable.
Added after 1 hour 27 minutes 59 seconds:
It seems like the only fix is modding the texture itself. Been thinking of the best way to implement the clouds. Either as a building with a small base and a large building model. or as a "hawk" that slowly flies around the map. If I made it a building it would be static, but if I make it an animal it's movement would be unpredictable.
- Dr.MonaLisa
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Re: Cloud Texture Layer
You can make movements more predictable by setting very huge angle speed of air move. Then clouds will most likely go in 1 direction.
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains
Dr.MonaLisa
Ministry of Game Affairs
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Re: Cloud Texture Layer
Reaching a final model with these clouds. Think they turned out ok. I imagine the main purpose of clouds is to give a clear demarcation between space and air battles.
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- Dr.MonaLisa
- Dr.MonaLisa
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Re: Cloud Texture Layer
Looks cool
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
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Dr.MonaLisa
Ministry of Game Affairs
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- PaulStretch
- Loewenherz
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Re: Cloud Texture Layer
I wonder what mod you're actually planning. I would never have come up with the idea of the clouds. ^^
Do you actually know my earth map?
Do you actually know my earth map?
List of tutorials, useful threads and utilities (look here before posting): Here
Add Pics to Map: viewtopic.php?f=54&p=25184#p25184
Loews Work: viewtopic.php?f=54&t=5160
Add Pics to Map: viewtopic.php?f=54&p=25184#p25184
Loews Work: viewtopic.php?f=54&t=5160
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Re: Cloud Texture Layer
The goal of the whole mod is to increase the scale of the game so the late epochs actually feel distinct from the early game, also so citizen aren't twice the size of doorways and such lol. I haven't used your Earth map before. Where can I check it out? I didn't see it in the links.