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Rainforests

Posted: 01 Jan 2022, 20:42
by PaulStretch
I'm getting to the tropical biome on the terra map. So id decided to make some trees appropriate for the area. For sake of ease, I just rescaled the proportions of an oak tree and used the same textures. It was a pretty strait forward process. The main issue I ran into was the final model was always half embedded in the ground and I couldn't rescale the model in Nifskope. I realized all scaling and positioning had to be done in blender first. I think when it comes to trees, I want to make it where forests can be used for guerilla hit and run tactics. I'm going to try shrinking the footprint of the trees so foot units can move between trees, but wheeled and track units can't. I'm also going to see if I can apply an effect to trees where they are able to conceal foot unit within a short radius. Perhaps they'd also have the added effect of reducing foot unit movement.