Patch 1.5 and "vanilla" experience for EEII+AoS

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Loewenherz
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Re: Patch 1.5 and "vanilla" experience for EEII+AoS

Post by Loewenherz » 07 Apr 2019, 12:50

In EE2X hase reflections from units under water. Not a great bug, but visual it not looks cool. Fishs and submarine have in EE2 not a underwater reflection, but EE2X have it.
EE2_ScreenShot0.jpg
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Dr.MonaLisa
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Re: Patch 1.5 and "vanilla" experience for EEII+AoS

Post by Dr.MonaLisa » 07 Apr 2019, 13:06

That's strange, because @Sat42 posted screenshots from the normal EE2, with this problem. So I wonder if it's something on EE2 or AOS, or both...
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Loewenherz
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Re: Patch 1.5 and "vanilla" experience for EEII+AoS

Post by Loewenherz » 07 Apr 2019, 13:15

That are all from EE2X, from the Maasai Campaign. I think is it hard coded, and so not fixable by ddf scripts.


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Dr.MonaLisa
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Re: Patch 1.5 and "vanilla" experience for EEII+AoS

Post by Dr.MonaLisa » 07 Apr 2019, 13:40

Those are settings from the normal EE2:
Sat42 wrote:
11 Dec 2018, 12:20
My settings (all on max on 1.2 of course):
EE2: AOS has additionally Lighting Details.
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Sat42
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Re: Patch 1.5 and "vanilla" experience for EEII+AoS

Post by Sat42 » 16 Apr 2019, 23:06

Hey guys!!

Yes as Dr.MonaLisa said, I experience this with vanilla EEII! Would be glad to know myself the cause of this - maybe it is related to new graphics drivers?
In any case, sorry for the absence, I have to admit I decided to postpone my delving further into EEII + Expansion (with Developers version, which I hope fixes the above mentioned issue) because of IRL stuff (which is fine, it's just a phase). I absolutely intend to play more and then create SP scenarios (very excited to try my hand at the editor, I have lots of ideas for history-based stuff, since I love history! but only once I've done the official campaigns to know what the game has to offer better - though I have already mentally registered the unique units available for Epochs 1-5).

Thanks again for all the explanations last time Dr.MonaLisa, I will report back and long live this community! The game is really quite something...
(also will check those community campaigns you mentioned in the regular 1.5 version! on http://ee.heavengames.com/new/ee2h/ I also found one scenario which is apparently great - with in-game cinematics! I should download it now probably, and it would really be great to learn how to make cinematics for SP maps!)

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Dr.MonaLisa
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Re: Patch 1.5 and "vanilla" experience for EEII+AoS

Post by Dr.MonaLisa » 16 Apr 2019, 23:14

Some good scenarios from ee.heavengames were included to the "normal" version of UP1.5. They're accessible by the Campaign menu.
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Sat42
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Re: Patch 1.5 and "vanilla" experience for EEII+AoS

Post by Sat42 » 16 Apr 2019, 23:29

Excellent! :) By the way, the scenario I mentioned is "Siege of Troy", just downloaded and quickly tested to see if it works but the vanilla GOG EE2X install says it is "unsupported version: 434" lol.

Hope "normal" UP1.5 has it!!

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Dr.MonaLisa
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Re: Patch 1.5 and "vanilla" experience for EEII+AoS

Post by Dr.MonaLisa » 16 Apr 2019, 23:31

EE2_ScreenShot921.jpg
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Sat42
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Re: Patch 1.5 and "vanilla" experience for EEII+AoS

Post by Sat42 » 16 Apr 2019, 23:35

Haha man that's great!! :D

Now I can go and sleep properly - I know everything is there and it works!

I also downloaded material which constitutes a sort of Scenario Editor Guide, including the Scripting Bible

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Dr.MonaLisa
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Re: Patch 1.5 and "vanilla" experience for EEII+AoS

Post by Dr.MonaLisa » 16 Apr 2019, 23:36

The Scripting Bible was already available in Scripting Docs folder, after patch 1.2 installation.
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