Minor update 160020 has been released!
Update Type: Monthly Update. Changes: https://www.ee2.eu/patch/changes/#160020
- Fixed a bug (present since ver. 1.0) where Ground to Air Missile (Anti-Air building in Epoch 13) was not rotating (heading the turret towards the enemy's planes) correctly. There was a 90 degree offset that should now be fixed.
- New Feature: Option "EE2ENet Boost" added to Maximization Helper & Game Tweaker:
* When enabled, this option removes the 1 ms sleep in the Multiplayer EE2ENet thread. This helps resolve issues with random or periodic lag in multiplayer games, where units may visibly slow down, especially in low-ping games with ping under 30 ms.
* Enabling this option increases one of the CPU cores usage (used by EE2ENet thread) to 100% (instead of 0-1%), so it is recommended to only use this feature as needed and disable it afterward.
* Changing the status of this option has an immediate effect (no game restart is required).
- Updated DirectX 9 (DX8 to DX9 converter) to improve reliability and stability.
- Fixed a bug in ver. 160018's feature (a message about game rules at the start of the game) where non-host player's message was displayed if they were hosting a game, typed rules and then left to join a different game room. Thanks for the report to player "IndieRock00".
- Improved the workaround from ver. 160018 which aims to fix the issue of citizens leaving construction site "holes" when using the "Smart Building Hotkey Memory" function.
If you have got UP1.5.5+, you can update by clicking:
empireearth2://FunctionMinorVersionInstall