EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
Posted: 03 Aug 2014, 20:14
The official Download Page of Unofficial Patch 1.6 has been moved to this address: https://ee2.eu/patch
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That's not a bug, I had to use the existing animations. After they're destroyed - are they still visible or something?For example destroy animations of retextures of 15 epoch buildings.
That's not a bug, I found this animation so I set the doors to rotate slower when not producting units, and faster when producting Same thing like with mills in epoch 5.Also garage doors in manufacturing plant are still opening, is this bug?
I didn't modify stance settings, so it might be a normal EE2 bug. But basically the units with "hold position" stance shouldn't move. (exception: if they're moved by another units, for example when the other units are walking). Position settings etc will be never fixed, because they're hardcoded, and with no source code of the game it's just impossible to fixIm not sure about that, but hold position command is a little bugged, units just move like retards when i tell them to hold position.
Thanks, I was able to replicate the problem. I tried to fix it, unfortunately for now I didn't find any solution. If I find the solution - it will be fixed in the next update of UP1.5.Patrox27 wrote:http://imgur.com/a/LnCCp
The first image is last stage of building destruction, and last one image is first.
Hi. Did you use ALT+TAB to maximize your game when Windows 8 FIX worked? If it's possible please edit file: "UnofficialVersionConfig.txt" and change: "StatisticsModName="Official" to: "StatisticsModName="Official_n0m". Thanks to that I'll see your screen resolution details in the statistics log.n0m wrote:Currently having the same problem that the previous patch fixed. I open the game via the shortcut and it constantly minimizes when I try to use it. What gives?
edit: I enabled the Windows 8 FIX, and now it looks like this when I run it: http://imgur.com/WuvdXh3
Halp.