EE2 edit ideas

Discussion About Modding, Changes Ideas, etc.
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Dr.MonaLisa
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Re: EE2 edit ideas

Post by Dr.MonaLisa »

RGV1 wrote:I found another file

GDbDisplayDefs.h
C: \ Program Files \ Sierra \ Empire Earth II \ zips_ee2x \ EE2X_hdrs.zp \ GDbHdrs \ GDbDisplayDefs.h

This file contains the following lines

ENUM eDisplayResolution {
kDisplayResolution_Res800x600, // 800 x 600 pixels
kDisplayResolution_Res1024x768, // 1024 x 768 pixels
kDisplayResolution_Res1152x864, // 1152 x 864 pixels
kDisplayResolution_Res1280x960, // 1280 x 960 pixels
kDisplayResolution_Res1280x1024, // 1280 x 1024 pixels (the bastard aspect-ratio-impaired child)
kDisplayResolution_Res1600x1200, // 1600 x 1200 pixels
kNumDisplayResolutions,
};

ENUM eDisplayMode {
kDisplayMode_Res800x600x32, // 800 x 600 pixels, 32-bit color depth
kDisplayMode_Res800x600x16, // 800 x 600 pixels, 16-bit color depth
kDisplayMode_Res1024x768x32, // 1024 x 768 pixels, 32-bit color depth
kDisplayMode_Res1024x768x16, // 1024 x 768 pixels, 16-bit color depth
kDisplayMode_Res1152x864x32, // 1152 x 864 pixels, 32-bit color depth
kDisplayMode_Res1152x864x16, // 1152 x 864 pixels, 16-bit color depth
kDisplayMode_Res1280x960x32, // 1280 x 960 pixels, 32-bit color depth
kDisplayMode_Res1280x960x16, // 1280 x 960 pixels, 16-bit color depth
kDisplayMode_Res1280x1024x32, // 1280 x 1024 pixels, 32-bit color depth
kDisplayMode_Res1280x1024x16, // 1280 x 1024 pixels, 16-bit color depth
kDisplayMode_Res1600x1200x32, // 1600 x 1200 pixels, 32-bit color depth
kDisplayMode_Res1600x1200x16, // 1600 x 1200 pixels, 16-bit color depth
kNumDisplayModes,
};


Perhaps this helps to add a new screen resolution. However, I think it only works when you change exe file.
Super it can be very helpfull! If you can, then keep search files with resolutions I'll look if I can add some new.

EDIT:
Okay, I tried everything but I'm not able to add new resolution into EE2.exe file. When I add any new hex number in file, then it change EE2.exe icon like to "bronen" file, and I can't start game. I'm not enough advenced in hex to see what's problem, but probably even if I find how to add it into file, it won't show this resolution in game...It's too much work :/ Another possible way is creating patch in 2 versions - for widescreen monitors and 4:3, but I don't think it be possible to play together between 4:3 and 16:9 players... Anyway it can be possible if we create same MD5 checksum for both files, and I don't think it's possible :/


EDIT:
Okay, I added resolutions to file, as I said before.
Resolutions in game are named correct. I added resolution names to file: dbtext_cheats.utf8 - so it didn't change almost anything in game language. that's why we won't need different versions of installator for every language. Also EE2-Patch1.4 bot will show special message:
Image

Now we have to work "how to add new colors to the game". I hope RVG1 can help us a little...
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Gooberman
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Re: EE2 edit ideas

Post by Gooberman »

That file was the one i was talking about D:
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Re: EE2 edit ideas

Post by Dr.MonaLisa »

Gooberman wrote:That file was the one i was talking about D:
Send to me file with edited rams, so I'll put it to patch
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Matty
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Re: EE2 edit ideas

Post by Matty »

It damages ee2, and i'm not going to install it to protest.
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Re: EE2 edit ideas

Post by Gooberman »

Leader, would affecting how fast the ram can apply damage to a building a good idea, pedro told me that it should be nurfed a little because apparently people use cits to block rams D:



pedro likes the dps Image
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Re: EE2 edit ideas

Post by Dr.MonaLisa »

So I was watching your new video:
[iframe]width=640 height=360 src=https://www.youtube.com/embed/kysr7wjnzl0 frameborder=0 allowfullscreen[/iframe]

And Idk what to think about it... In med pace it be even more slow to destroy city center, but on the other hand it's better for fast pace...

The biggest problem I've with resolutions.
Actually it is:
"""800 x 600"""
"""1024 x 768"""
"""1280 x 800"""
"""1600 x 900"""
"""1680 x 1050"""
"""1920 x 1080"""

But I have no idea if """1280 x 800""" is used by EE2 players.
I asked some players and:
1366x768 = pedro, miss
1440x900 = kayone, alper

people with 1440x900 will support resolution 1366x768 so for sure 1366x768 has more chances to be selected.
But what with other laptops? Maybe it should be just 1280x720?
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Gooberman
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Re: EE2 edit ideas

Post by Gooberman »

as i said in game if you have a desktop with a monitor between 19" and 22" you're resolution will probably be 1680x1050 or 1920x1080
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Re: EE2 edit ideas

Post by RGV1 »

Guys, leave 1280x1024.
I use this solution!

I think it also needs resolution screens
1024x768
800 x 600
- It is necessary for older computers.
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Gooberman
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Re: EE2 edit ideas

Post by Gooberman »

yup 1280x1024 should stay Image we need to find a way to add more
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Re: EE2 edit ideas

Post by RGV1 »

I think now no one uses the color quality to 16 bit.
You may need to leave a 800 x 600 pixels, 32-bit color depth
Replace 800 x 600 pixels, 16-bit color depth to 1920 x 1080 32-bit.

Of course, if possible.
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