Loews Ambient Pack 2 - Civilization stuff

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Loewenherz
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Loews Ambient Pack 2 - Civilization stuff

Post by Loewenherz »

The Horror for Mona is now a last time real. I work on the last part from the Ambient pack. After the new nature ambient pack from EE2 is now the human civilization next in line. As we know it, it coms now many new details from me, to give EE2 a epic look. From new ambient Buildings, to flags over lamps the ambient pack has all, what the epochs distinguishes. I hope, you enjoy it, if the ambient pack on a day is a part from EE2 1.5.

Important, is a long test phase, so that this is here so stable as possible. That here is very early acess. I add new stuff later, so how i have the time for it. The text commes at the end. If you have a interessting Idea, write it on the topic here, if you will see a cool Building in EE2. But not forgott, its all ambient. New Units or Building in skirmishes, effects, whatever are a part from Mona. Maybe, she make possible a worker, which can build this stuff here in skirmish games. Maybe. :D

Dont forgott, i make that in my free time. Can be long to release.

That is planed:

• New ambient Buildings
• Street ambient
• Boxes, Sign and more
• Statues and monuments
• New Fish and whales for water

Planed, if possible:

Can be, that this here is not technically possible. Thanks to Mona, that she look on that.

• Winter texture for new Buildings
• New places, underbuildings and decals for Landscape

PICS:
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Gonzalo
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Re: Loews Ambient Pack 2 - Civilization stuff

Post by Gonzalo »

I can help you with winter textures for new buildings...if I am not to bold to offer my help.
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Loewenherz
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Re: Loews Ambient Pack 2 - Civilization stuff

Post by Loewenherz »

Here comes a new Version from the Ambient Pack nr. 2. @Gonzalo - Your help is welcome, but i dont know, if is it possible to separate the terrain files for 1.5 file structure. So wasting not your time.
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Re: Loews Ambient Pack 2 - Civilization stuff

Post by Loewenherz »

Now its here back from EE The Art of Conquest. The Priest Tower:

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Gonzalo
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Re: Loews Ambient Pack 2 - Civilization stuff

Post by Gonzalo »

Dear Loewenherz, the winter terrain textures just the same textures with a little white snow painted...then church_wi.tga church_wi.tga church_wi.tga church.tga church.tga church.tga...till 12 texture names (3 for winter) in dbseasonal textures (terrain folder) and a little tricky bit of code in church (or other building) nifcache file...RGV1 knows, but I have a tutorial (in Russian) which someone can translate for you or you can learn from the pictures in the tutorial just as I did myself

Added after 1 minute 28 seconds:
If you are interested in the tutorial, I will be pleased to send you
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Loewenherz
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Re: Loews Ambient Pack 2 - Civilization stuff

Post by Loewenherz »

Thanks, but it is about it, to make a dbterraintexture_temperate.csv to a dbterraintexture_temperat5.csv file. You understand, what i mean? :-)
How the technik works, i know it.
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Re: Loews Ambient Pack 2 - Civilization stuff

Post by Gonzalo »

Ooooooh okok sorry friend, I misunderstood you. In fact I was amazed that you didn't knew such things as textures...sorry
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Re: Loews Ambient Pack 2 - Civilization stuff

Post by Sat42 »

Really looking forward to this :) keep up the good work and take care!
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