Water in high quality with fix in DirectX 9
Water in high quality with fix in DirectX 9
Hello! I don't remember if I've asked this question before, but there's a problem after enabling fix for graphics bugs in DirectX 9 (for intel graphic cards). In that case you can't enable 'High' for graphics of water (in EE2). In the UP1.5 Configuration Utility there's a hover tooltip for this option saying that "High and Medium lightning details on EE2: AOS will not work correctly". Mona, please add that there's problem with water in EE2 too.
- Dr.MonaLisa
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Re: Water in high quality with fix in DirectX 9
Interesting. Thanks for sharing this information. I didn't notice it before, even when I use this fix myself on the laptop.
Added some extra information now to the tooltips.
This fix forces/fakes Pixel Shader Version to 1.1, that's why some options are limited / inactive. Unfortunately there's no other solution for this problem. It must be a bug in Intel HD drivers, as it doesn't happen on any other graphics cards.
Those limitations are not related to DirectX 9. When DX9 is disabled by UP1.5, there is a different option available, which does the same thing using different DLL files from 3D Analyzer.
Added some extra information now to the tooltips.
This fix forces/fakes Pixel Shader Version to 1.1, that's why some options are limited / inactive. Unfortunately there's no other solution for this problem. It must be a bug in Intel HD drivers, as it doesn't happen on any other graphics cards.
Those limitations are not related to DirectX 9. When DX9 is disabled by UP1.5, there is a different option available, which does the same thing using different DLL files from 3D Analyzer.
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains