Loew's Ambient Pack for EE2 1.5 (Final)

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Loewenherz
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Re: Loew's Ambient Pack for EE2 1.5 (Final)

Post by Loewenherz » 25 Feb 2019, 12:45

Its a Feature, not a Bug. Show in Editor under Animals.
List of tutorials, useful threads and utilities (look here before posting): Here

The annoying memory for Mona: viewtopic.php?f=54&t=5089 :mrgreen:


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Dr.MonaLisa
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Re: Loew's Ambient Pack for EE2 1.5 (Final)

Post by Dr.MonaLisa » 25 Feb 2019, 12:50

Oh, so all of them should be present as "Animals" on Disabled UP1.5 Units version?
How to rotate them by the way? It will not cause problems after switching the version?
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains

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Loewenherz
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Re: Loew's Ambient Pack for EE2 1.5 (Final)

Post by Loewenherz » 25 Feb 2019, 13:27

Sorry for Short anawers. Are on work.

Ctr + mouseclick
List of tutorials, useful threads and utilities (look here before posting): Here

The annoying memory for Mona: viewtopic.php?f=54&t=5089 :mrgreen:

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Dr.MonaLisa
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Re: Loew's Ambient Pack for EE2 1.5 (Final)

Post by Dr.MonaLisa » 25 Feb 2019, 13:51

Loewenherz wrote:
25 Feb 2019, 13:27
Sorry for Short anawers. Are on work.

Ctr + mouseclick
Are you sure it works? Could you please explain step by step what to do?
I use the "Disabled 1.5 Units" mode. I can only place new ambient objects, but I can't rotate them with CTRL. Can't do it before nor after placing them.
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains

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Loewenherz
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Re: Loew's Ambient Pack for EE2 1.5 (Final)

Post by Loewenherz » 25 Feb 2019, 14:06

You musst click or select the units and then coms CTRL. Is how by other mobile Units.

Dont forgott to erease the dontselect Attribute.
List of tutorials, useful threads and utilities (look here before posting): Here

The annoying memory for Mona: viewtopic.php?f=54&t=5089 :mrgreen:

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Dr.MonaLisa
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Re: Loew's Ambient Pack for EE2 1.5 (Final)

Post by Dr.MonaLisa » 25 Feb 2019, 15:06

Doesn't work for me. I can never rotate units in Map Editor. Could someone else check it?

I attached the newest full version of BETA 157006:
(deleted)
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains

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Dr.MonaLisa
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Re: Loew's Ambient Pack for EE2 1.5 (Final)

Post by Dr.MonaLisa » 26 Feb 2019, 11:27

Hi guys.

BETA2 of 157006:
Deleted

Please test EVERYTHING and tell if works.
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains

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Gonzalo
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Re: Loew's Ambient Pack for EE2 1.5 (Final)

Post by Gonzalo » 01 Mar 2019, 09:08

Where must I put the files checksum.data etc?? Into the game folder??

Added after 44 minutes 51 seconds:
I have installed your pack and nothing seems to change, but instead of "totally Random" forest brush appears one of the Loew's brushes, with original game's dead and alive beech tree...

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Dr.MonaLisa
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Re: Loew's Ambient Pack for EE2 1.5 (Final)

Post by Dr.MonaLisa » 04 Mar 2019, 00:36

Good morning.
Loew's Ambient Pack has been integrated with Unofficial Patch 1.5 (since ver. 157006 - 4th March 2019).
Since this mod has been developed for Unofficial Patch 1.5's File Structure, it's impossible to use it with the unpatched (official) version of the game. It can only be installed together with Unofficial Patch 1.5: https://ee2.eu/patch
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains

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Tojo
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Re: Loew's Ambient Pack for EE2 1.5 (Final)

Post by Tojo » 04 Mar 2019, 20:26

Just had some fun on Mars map with blue Phobos.
Awesome space fights with Loew!
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