I am emotionally shaken by this matter and this is where I start with my speech.
It is human nature to experience emotions from the most disparate genres. Often and willingly these emotions are linked to another human characteristic: interacting with one's fellowmen.
Why do we (and I guess others) join the multiplayer lobby?
To virtually "meet" people and be able to share your person in a more or less expansive way and get to know other people through the Game.
Why do I do it?
The fact of being able to relate to other people satisfies a natural need and this causes me pleasure and well-being.
If all this becomes a source of stress and bad mood, it is also natural to safeguard one's health by eliminating this source.
In recent years I have given a lot to the community both from a technical point of view, at best the patch and from a relational point of view between the various players.
With the latter I was able to create a closer and more intimate relationship.
I open a parenthesis to tell this anecdote: why our (my) dear professor (gnooty for the noobs) has spent his time in publishing a post here? The answer I gave myself is that he feels emotionally touched, as I am and he is here with the noblest of intentions, to express his thoughts in a constructive way to improve relationships between people so as to make our coexistence. improve. Surely the professor will remember that he too left the gaming community for his reasons. I missed him and I managed to convince Mona to write a message to the professor in a private and purely personal way from me, where I basically asked him to return to play. And here it is again.
I wanted to briefly tell this story to say that within the community there are relationships that go beyond the simple relationship between the player. There is so much more!
Seizing the ball ... I think the Lativa guy ran into the same problem with this topic. Peace to soul of him.
As for Dr. Monalisa, I also feel I have to say that the relationship we have goes far beyond the simple relationship between "patch creator and player", in fact it is not uncommon for us to contact and chat about things completely unrelated to the patch. It is no exaggeration to call him a friend as far as the world of the web is concerned. And this is the point, his behavior, as already said, has deeply disappointed and hurt me.
Formally the accusation in this post is wrong at the base. there was no explicit formality in stating the presence or absence of rules. So why formalize a non-observance of something never said? It is true, usually you play with the rules, but there is a law which says: in the absence of specific information on the presence or absence of rules, is always the rule "yea_rules" valid? NO
In the event that a player cannot read the line where the game mode is specified, how do you behave? it is clear that the question of the rules at stake must be altered and not a little. It's all vague and everyone says what they like and want.
Now I wonder how it is possible to think of making a post like this, where we talk about broken rules, and then to formalize a behavior and to judge it when the rules issue has not been formalized enough. It's absurd and heavily insulting, especially if he's someone you think is important and highly esteemed.
It is understandable that my reaction at stake is deliberately exaggerated because the accusation is senseless and because there is a confidential relationship that gives me the opportunity to be able to speak face to face.
Now a little bit of vent:
Why do this? To defend the most fragile people? From what? By me breaking a rule that hasn't been said? Do we post where you accuse me and demand my apologies? You apologize to me. If this is a gesture to make the community better, well I don't want to be here.
Could this be an excuse to put on some show?
I already see in my mind a topic entitled: "The real face of Dr. MonaLisa"
But I would never allow myself to do that. It is his community and he decides what to do. It is not right to enter a reality and destroy it because it is not in line with one's thinking.
In my opinion certain things must be formalized and must be professional to others, depending on the situation the human and emotional part of each of us must be understood and managed.
Certain behaviors and reminders that would be perceived as a profound lack of respect and outrage, if made by those who have a confidential relationship with such a person, become necessary reminders to do because they are carried with the best intentions.
As a last provocation I will just say that I am curious to see how the person concerned will react: will he ever step back and show himself strong in spirit and charismatic as a good guide should do or will he return to the office by force and to counter all this?
We saw that as a reaction to my last post he blocked me for a couple of weeks, which is a far cry from the ban, and also allowed me to reopen the post at the request of a person close to him. This makes me happy and think that there is that person, who can listen to their emotions but has a hard time accepting them. I wish you the best, and I hope you manage relationships the way you manage computer codes.
Merry Christmas and good appetite! Eat ducks
IndieDuck
Added after 16 minutes 41 seconds:And anyway I didn't break the rules: the scout was already present before the game started so as the post says, if the rules are enabled you can use him to attack. This makes my arguments better understood.
Code: Select all
- If scout is enabled:
* No_rules: It's allowed to attack with the first and all other scouts.
* Yes_rules: The first scout can be used to rush the enemy, but no more than 1 (this can be annoying in epochs 13+ where scouts have a range attack ability).
source:
viewtopic.php?f=58&t=5480