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How to mod projectiles?

Posted: 17 Jun 2021, 07:18
by JAKEDS
Yeah, just like the title says I would like to know how mod projectiles. I tried looking for which file to edit with but I did not find it. Just wanna change some textures or models and make howitzer shots go above trees. I noticed that heavy artillery in epoch 10 can do this but later epoch heavy artillery don't. I tried replacing that unit's projectile with the epoch 10 one's projectile but it just doesn't look right. Hope that you guys could help me with this, Thank you!

Re: How to mod projectiles?

Posted: 17 Jun 2021, 22:14
by Dr.MonaLisa
Are you modding on the Normal or Developers version of Unofficial Patch 1.5?

Re: How to mod projectiles?

Posted: 18 Jun 2021, 07:09
by JAKEDS
I was hoping to do it with both Developers mod and UP 1.5(cause already has some nice units).

Re: How to mod projectiles?

Posted: 18 Jun 2021, 22:00
by Dr.MonaLisa
For Developers Version of UP1.5 it's file:
zips\db.zip\db\Visuals\ammo.ddf

For the Normal Version of UP1.5 it's file:
zips\db_155.zip\db\Visuals\ammo_15.ddf

And of course if it's EE2: AOS, the files are inside "zips_ee2x\EE2X_db.zip" or "zips_ee2x\EE2X_db_155.zip".

I have to remind that db_155.zip gets overwritten with every Minor Update of UP1.5. So you always need to backup your changes and then re-apply again. By re-applying I mean editing the files, not overwriting the whole .zip archive with your backupped copy, because sooner or later it will result in many game crashes.