This function doesn't work, or does something else. No solution for it. Same with "HasTextBeenTyped" or something like this.
I remember updating my old Multiplayer scenarios to enable Cycle Time of Day, by editing some RAM memory (that UP1.5 uses). It could be done on a game save, which is used for Multiplayer scenarios (Test Mission -> Save game -> Move from Save_SP to Save_MP folder in Documents).
Best regards, Dr.MonaLisa Ministry of Game Affairs
Department of Control and Complains
Thanks for the answer.
That's a shame - you basically cannot make a nighttime scenario! Also weird because the official scenarios sometimes do start at different times of the day (e.g. The Three Kingdoms for the Korea campaign).
I think I will try to enable Cycle Time of Day for this one...
Are you sure that they start at different time of day? Maybe I remember something wrong, maybe the initial start of day is respected by game in Test Mission thing.
Best regards, Dr.MonaLisa Ministry of Game Affairs
Department of Control and Complains