Different flags for city centers per civilization
Posted: 26 Oct 2020, 17:56
Hi friends, the old question...how to make a new Area Effect which attachs new visual flag for every country TO THE SAME TAG of the city center? I have tried by adding two new pieces of area effects code for english and german for epoch 12, two different flags, same tag or pole for the city center model, but eventually both flags appear on every western city center of epochs 10-13. Here is my code:
(In db/AreaEffects/dbareaeffects_regional.ddf)
and in db/Techtree/regionpower_upgrades.ddf:
Any help would be...as always, appreciated...
(In db/AreaEffects/dbareaeffects_regional.ddf)
Code: Select all
DbAreaEffectInfo RegionPowerGerman_12
{
name = tx_rarea_GermanFlag_name
desc = tx_rarea_GermanFlag_desc
effects = [
EffectButton {
range = Global
Player = German
Mask = CityCenter
limitToOneUnit = false
}
EffectVisualFlag {
range = Global
Player = German
Mask = CityCenter
RallyFlag = TheGermanFlag_02
OwnerOnly = true
}
]
}
DbAreaEffectInfo RegionPowerEnglish_12
{
name = tx_rarea_EnglishFlag_name
desc = tx_rarea_EnglishFlag_desc
effects = [
EffectButton {
range = Global
Player = English
Mask = CityCenter
limitToOneUnit = false
}
EffectVisualFlag {
range = Global
Player = English
Mask = CityCenter
RallyFlag = TheGermanFlag_02
OwnerOnly = true
}
]
}
Code: Select all
UpgradeRegionPower RegionPowerUpgradeGerman_12
{
regionPowerName = "RegionPowerGerman_12";
requiredRegion = German;
rechargeTime = 1;
//icon = "icon_regionpower_tradesanctions";
verboseTooltipIndex = text_rarea_GermanFlag_desc;
duration = 60000;
}
UpgradeRegionPower RegionPowerUpgradeEnglish_12
{
regionPowerName = "RegionPowerEnglish_12";
requiredRegion = English;
rechargeTime = 1;
//icon = "icon_regionpower_tradesanctions";
verboseTooltipIndex = text_rarea_EnglishFlag_desc;
duration = 60000;
}