Help editing existing units / resources
Posted: 17 Jul 2020, 10:16
what im wanting to do is edit unit properties in ee2 aos
increasing the citizen limit on resources and the amounts resources give for much less citizen micromanagement
what ive tried so far
following this webpage
http://ee.heavengames.com/new/ee2h/arti ... ing1.shtml
however when i make the edits to the resources.ddf and resources_ee2x.ddf and run the game theres no change
ive tried this with to developers version of the unofficial patch and the non developer version but having the same results
i am however able to make mods to other folders EE2X_db\EE2X_db\Simulation\Misc\territory.ddf
to change the number of defensive buildings allowed per territory
guess what im trying to say is some mods work others dont and need help with modding resources part
also would like to know how to add new units but using existing models
and maybe even making my own custom civ not using the ingame civ editor so i can add multiple civ attributes just for fun but need to do more research on this
hope this made sense since im not good at expressing myself in writing
thanks
Added after 7 minutes 59 seconds:
forgot to mention dont know if this makes a difference but the game was bought for gog
Added after 28 minutes 44 seconds:
reinstalling the game to see if this works without the patch
Added after 17 minutes 33 seconds:
works fine without the patch so apparently theirs some configuration i need to do?
very new to modding so just been editing the db files directly dont know how to name a mod or file structures and sorts
tried downloading some mod but the ones i found came with there own installer witch doesnt help me
help much appreciated
thank you
increasing the citizen limit on resources and the amounts resources give for much less citizen micromanagement
what ive tried so far
following this webpage
http://ee.heavengames.com/new/ee2h/arti ... ing1.shtml
however when i make the edits to the resources.ddf and resources_ee2x.ddf and run the game theres no change
ive tried this with to developers version of the unofficial patch and the non developer version but having the same results
i am however able to make mods to other folders EE2X_db\EE2X_db\Simulation\Misc\territory.ddf
to change the number of defensive buildings allowed per territory
guess what im trying to say is some mods work others dont and need help with modding resources part
also would like to know how to add new units but using existing models
and maybe even making my own custom civ not using the ingame civ editor so i can add multiple civ attributes just for fun but need to do more research on this
hope this made sense since im not good at expressing myself in writing
thanks
Added after 7 minutes 59 seconds:
forgot to mention dont know if this makes a difference but the game was bought for gog
Added after 28 minutes 44 seconds:
reinstalling the game to see if this works without the patch
Added after 17 minutes 33 seconds:
works fine without the patch so apparently theirs some configuration i need to do?
very new to modding so just been editing the db files directly dont know how to name a mod or file structures and sorts
tried downloading some mod but the ones i found came with there own installer witch doesnt help me
help much appreciated
thank you