We all know, that EE2 looks a bit generic. The most maps are empty and more expedient. So i have discuss with mona over that and i came up with the idea to create new ambient assets for EE2 1.5. Mona has given me green light, that this later can be relased in UP. 1.5. So the the objective for me was to create new fresh graphically variations ambients for maps and scenarios. Last year i have start with the Work. Today is the come, that i can say, that the Ambient Pack is finish. After a half year development, many bug fixing and testing is the ambient pack on polish and good stand.
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But, what brings it now?
New Map assets for Space Ambient
New Trees for tropical, arid, arctic and temperated regions.
Good looking grass for ground
Ambient buildings like ruins, pyramids, castles and more
A lot of new plants. You can now create very interesting vegetation for your maps.
You can set a water objekt on mountains and set waterfalls.
Strand and sea ambient and of course a little bit pazific objekts.
Rock, cliffs and stones in endless variations.
You can placing from most objekts 5 variations from different sizes.
Vulcan and oilfield objects for interesting maps.
Blocking units, to block places on the map for pathfinding.
It is possible to rotate the ambient units.
You see, that is a big pack. But, i have paid attention to have a good quality and no bugs in this ambient pack. I hope, you enjoy my work. Make good maps with there!
Download
https://www.ee2.eu/patch
Pictars
Spoiler
Old (BETA version) discussion is available at: viewtopic.php?f=54&t=5101