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Is it possible to make changes to bot behavior?
Posted: 19 Jun 2018, 11:42
by Stalker32105
If yes, then which files do I need to look at and which programs may I need to work with these files. If no, well then ok :\
Re: Is it possible to make changes to bot behavior?
Posted: 19 Jun 2018, 19:05
by Dr.MonaLisa
Folders:
"aips" - for normal EE2.
"aips_ee2x" - for EE2: AOS.
You can edit all files with Notepad (I recommend Notepad++).
Any mistake in those files might cause game crashes at random/unexpected times. It's possible but not recommended to edit those files.
By AIPs you can change how many buildings/units AI should produce, but other behavioral functions can't be edited (they're hardcoded).
Re: Is it possible to make changes to bot behavior?
Posted: 19 Jun 2018, 21:24
by Stalker32105
Thanks
Re: Is it possible to make changes to bot behavior?
Posted: 20 Jun 2018, 12:08
by Stalker32105
Leader wrote: ↑19 Jun 2018, 19:05
Folders:
"aips" - for normal EE2.
"aips_ee2x" - for EE2: AOS.
You can edit all files with Notepad (I recommend Notepad++).
Any mistake in those files might cause game crashes at random/unexpected times. It's possible but not recommended to edit those files.
By AIPs you can change how many buildings/units AI should produce, but other behavioral functions can't be edited (they're hardcoded).
Can I still host MP games that people can join if they have identical files?
Re: Is it possible to make changes to bot behavior?
Posted: 20 Jun 2018, 12:15
by Dr.MonaLisa
If they have identical files then yes. However, be careful because AIPs files are updated/replaced with every minor update of UP1.5. So make backups of edited files.
Also, for modding I recommend Developers version:
https://ee2.eu/patch/developers