I`m curently working on (W/H) 1000* 500 maps.
But the tree (as resource) wont spawn after 511 border. could it fixed?
[ASK] How to resolve tree spawn problem for ^ 511*511 Maps
- Dr.MonaLisa
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Re: [ASK] How to resolve tree spawn problem for ^ 511*511 Maps
Hi. Unfortunately this bug can't be fixed, because EE2 wasn't designed to support maps bigger than ~500x500
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains
Re: [ASK] How to resolve tree spawn problem for ^ 511*511 Maps
ohhh.. how poorr.. but it`s okay by now.. when i play with AI i cheat first then give some wood to ai player who got teritory outside 511*511 .. the cheat "taxes" to make my resource normal again... BTW thank`s for the reply.. i thought this forum is old.. ^_^
- Dr.MonaLisa
- High Representative
- Posts: 8708
- Joined: 17 Jun 2010, 11:21
- Location: Poland
- Has thanked: 49 times
- Been thanked: 108 times
Re: [ASK] How to resolve tree spawn problem for ^ 511*511 Maps
You can also remove starting positions from territories without wood, so when game start players won't be placed there.
And no problem, I'm checking this forum everyday so I can help if anyone needs it.
And no problem, I'm checking this forum everyday so I can help if anyone needs it.
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains