Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2015)
Posted: 28 Dec 2017, 18:56
Minor update 156020 has been released!
Most important changes:
- Restored the Patrol ability for Scouts (disabled in minor update 156017). Reason: this "Scout Glitch" fix is not needed, because players are being punished for using it anyway (minor update 156018).
- New UP1.5 game configuration files: "myconfig_sim.cfg" (for EE2), "myconfig_sim_EE2X.cfg" (for EE2: AOS). Please do not modify them, because they're always overwritten by Minor Updates.
- Multiplayer Lobby / Multiplayer Games improvements:
* Added fixes to reduce ping (delay) between the host and players by ~30 up to 60 milliseconds.
* Added a message when any player joins/leaves the Multiplayer lobby.
* Reduced updating/refreshing time of many lobby modules (for example Lederboards), because it doesn't affect the high-performance EE2.eu Server.
* Added Lobby integration with the UP1.5 Launcher Keep Alive functions. The Keep Alive function now checks if Player is Observer and allows Observers to see messages and flares sent by players who are playing. It also allows Observers to send flares by clicking on the "Territories" icon under mini-map, or by pressing the ALT+SHIFT+T hotkey. This feature might be disabled or improved in the future.
- UP1.5 Launcher improvements:
* Reduced RAM usage after the Launcher / Maximization Helper window is closed.
* Increased limits before the "Show information about unused EE2 files in the Documents folder" warnings are shown (from 200 to 400 for playbacks and 800 for game saves).
- Speeded game startup time by minimum 3 seconds (limited displaying of the Spalsh screen when not needed).
- Increased messages history limits of in-game Chat and Multiplayer Lobby Chat.
If you have got UP1.5.5+, you can update by clicking: (Click)empireearth2://FunctionMinorVersionInstall[/protocol]
Most important changes:
- Restored the Patrol ability for Scouts (disabled in minor update 156017). Reason: this "Scout Glitch" fix is not needed, because players are being punished for using it anyway (minor update 156018).
- New UP1.5 game configuration files: "myconfig_sim.cfg" (for EE2), "myconfig_sim_EE2X.cfg" (for EE2: AOS). Please do not modify them, because they're always overwritten by Minor Updates.
- Multiplayer Lobby / Multiplayer Games improvements:
* Added fixes to reduce ping (delay) between the host and players by ~30 up to 60 milliseconds.
* Added a message when any player joins/leaves the Multiplayer lobby.
* Reduced updating/refreshing time of many lobby modules (for example Lederboards), because it doesn't affect the high-performance EE2.eu Server.
* Added Lobby integration with the UP1.5 Launcher Keep Alive functions. The Keep Alive function now checks if Player is Observer and allows Observers to see messages and flares sent by players who are playing. It also allows Observers to send flares by clicking on the "Territories" icon under mini-map, or by pressing the ALT+SHIFT+T hotkey. This feature might be disabled or improved in the future.
- UP1.5 Launcher improvements:
* Reduced RAM usage after the Launcher / Maximization Helper window is closed.
* Increased limits before the "Show information about unused EE2 files in the Documents folder" warnings are shown (from 200 to 400 for playbacks and 800 for game saves).
- Speeded game startup time by minimum 3 seconds (limited displaying of the Spalsh screen when not needed).
- Increased messages history limits of in-game Chat and Multiplayer Lobby Chat.
If you have got UP1.5.5+, you can update by clicking: (Click)empireearth2://FunctionMinorVersionInstall[/protocol]