Update 156001 (aka Unofficial Patch 1.5.6) has been released!
The full changes list is available at: https://ee2.eu/patch/#1.5.6
- Included changes from all minor updates 155000-155014.
- New version identification due to core changes: "EE2 1.5.6 (2017)", "AOS 1.5.6 (2017)", "EE2 1.5.6-non1.5units", "AOS 1.5.5-non1.5units", "EE2 1.5.6 + Mod (2017)", "AOS 1.5.6 + Mod (2017)":
* The version of Unofficial Patch 1.5 compatible with the other Empire Earth 2 mods can be downloaded at:
https://ee2.eu/patch/developers
- Fixed the range glitch which made units (usually heavy artillery) attacking from an unexpectedly long range. The fix removes the range bonuses depended on units formation.
- Added a new option: "DISABLE Crowns System and Leaders":
* The option replaces the old, useless checkbox called "1 territory per player (not recommended)";
* It's available under the "Map" tab on the game setup screen;
* It's fully compatible with the Multiplayer mode and was also added to Developers Version of UP1.5;
* The option disables crowns and all crown-related bonuses, Leaders, etc. The technologies and epochs system still works in the unchanged form.
- Added 6 new "Initial Cease Fire" options: "20 Minutes", "30 Minutes", "45 Minutes", "60 Minutes", "2 Hours", "24 Hours" for newbies:
* Please note that picking cease fire longer than 15 minutes is illegal and banable in the Public Multiplayer games.
- Added 10 new "City Population" options: 70, 80, 90, 100, 150, 200, 250, 300, 500, 1000.
- Some of texts on the game setup screen will be displayed in English instead of the game language, because of the new text options which were incompatible with game files.
- Fixed crashes when TBMs were launching missiles while standing on construction sites programmatically (assembly):
* The old area effect fixes are not longer needed and were removed (citizens near TBMs will be able to move/build when a missile is being launched).
- Removed some of the new UP1.5 sounds which didn't fit the other Empire Earth II sounds well.
- Reduced the volume of some moving sounds (Autobus, Tractor, Wheel Loader, Harvester).
- Changed the color of farms to gray on the mini-map (left-bottom corner). Unfortunately on the full-screen map it's still player's color.
- Reduced costs of Snipers to be associated with their power (they got very underpowered in the previous updates due to Multiplayer community complaints).
- Reduced the cost of SLBM (nuclear missile produced in the nuclear submarine) due to low effectivity.
- New feature: Game icon flashing on the taskbar when the game process is minimized, you're on the Multiplayer Lobby and:
* You receive a new private message, game room message, team message, lobby message;
* You get invited to a game, you receive a buddy-add request, host changes settings, host is waiting for launch;
* Thanks for help with adding this feature to Jodocus from neoEE patch.
- Traditionally, UP1.5 Launcher bug fixes & improvements:
* Added the "Keep Alive" thread to count the current number of players in game for the statistics website (real-time statistics);
* The button for installing the minor update (near the version information) will now also display information about optional minor updates.
If you have got UP1.5, you can update by clicking: If you have got UP1.5.5, you can update by clicking:
(Click)empireearth2://FunctionMinorVersionInstall[/protocol]