I've in general figured out the pattern, for example...
Code: Select all
00 05 = 1280 in EE2
C0 03 = 960 in EE2
Code: Select all
05 00 in decimal is actually 1280
and
03 C0 in decimal is actually 960
In hex 2560 is: A00 but the extra '0' is removed, so it's actually 0A00.
To insert this into EE2 it seems like you flip them, so 0A 00 becomes 00 0A.
Easy enough, issue is when I add these values into the seemingly correct place in EE2X.exe that resolution just goes away in game and I have no idea why. So if I edit the 1024x768 value at all, 1024x768 in game is just gone.
SMALL EDIT: I'm using a hex edit plugin for Notepad++ to do the edits.
Any ideas why this is happening? -Cody
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I actually figured it out, short answer don't use NP++, I switched to Frhed and everything worked.
Please don't double/triple post. Your post need to be separated by 24 hours before bumping, replying or adding more information. Please use the edit button instead!