Empire Earth 4 - Empire Earth 4 (Mod) Make yourself EE4

ImageImageTalking about Modding for EE2 and EE2 AOS. New maps, patches, programs and Multiplayer scenarios.
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RGV1
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Empire Earth 4 - Empire Earth 4 (Mod) Make yourself EE4

Post by RGV1 »

Hello.
Empire Earth 4 is out. We do not know when there will be Empire Earth 4.
Very likely EE4 or when not to.
I have a great offer. We will do the game EE4.
I propose to make a mod for the game EE2. Maud is a complete total conversion game EE2.
We will change everything from the loading screens and music, and ending with new tactics and new units.
I have enough experience in modding the game, I have many friends who have experience in modding EE2.
I do not say empty words. Already, I've done 700 (!) Of new units for the game (completely new 3d models)
mostly 11-15 century. A new economic system. Creation of new civilian jobs, and more.

The basic concept of the game:
1) Each country has its own unique units, differing characteristics.
2) In each of the 15 epochs of their units historical prototypes
3) In each of the 15 periods has its own unique battle tactics
4) strengthening the economic component of the game. New economic building - the mines, mills, sawmills, quarries, etc. New proffessii - fisherman
farmer, manager, businessman, etc. Now you can win with only the economy.
5) Strengthening the social and political life. New abilities of the spies and priests. Magic in the early era. Diplomatic building. etc.

What is done now:
Now completely made line of troops for ages 11-15. Also made the new units for 6 and 10 ages.
Elaborated new economic component of the game: the sawmill - loggers, mining - miners, farm - farmers, etc.
Link to mod:
http://adf.ly/OTiVm

Screenshots:
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If this is interesting - I'll be happy.
I would be happy if you do me help in creating EE4 (Mod).
You can join my project.
I welcome your suggestions and comments.

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Nightstand
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Re: Empire Earth 4 - Empire Earth 4 (Mod) Make yourself EE4

Post by Nightstand »

O-M-G You rock , dude!!!!!!!!!!!
Fantastic work =)
The backround, the new units wow... you r fu**ing cool Image

Maybe I was out of control but I did not exaggerate.
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NaviSly
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Re: Empire Earth 4 - Empire Earth 4 (Mod) Make yourself EE4

Post by NaviSly »

Nice and it thinks it needed a lot of man-hours, but the new components should not make the gameplay harder ;P
For example, in my opinion, mines and sawmill should not be necessary to get wood, stones...but they could improve the efficiency x)
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Malistrom
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Re: Empire Earth 4 - Empire Earth 4 (Mod) Make yourself EE4

Post by Malistrom »

I loved that, also I noticed that you took some skins from medieval total war 2 and made put them on some ee2 unit models^^, but I like it a lot. Image. Plus the unit variety owns hard. Image
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RGV1
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Re: Empire Earth 4 - Empire Earth 4 (Mod) Make yourself EE4

Post by RGV1 »

Thank Nightstand. The mod also many new features, screenshots, unfortunately you will not show.

NaviSly
This is a really long time. I worked all summer:)
"new components should not make the gameplay harder"
In fact, the game is not very complicated.
Simply be added to new opportunities, new and unique units.
I think the new game will not be difficult, to the same interface buttons will be similar to EE2.
There will be a new tactic in each of the ages - but I think tactics will be simple and easy to be learned.
The main thing to strike the right balance - it needs a lot of hours of play.

"In my opinion, mines and sawmill should not be necessary to get wood, stones ... but
they could improve the efficiency "- Yes, I think the same way. New buildings enhance the economy.
They are very effectively improve the economy. For example you can get per game 3 - 2 sawmills - and you will always have enough wood.
Second time, if you do not like to build, not like the economy, if you do the main war
- You can easily get by with standard warehouse EE2. Standard warehouses in EE2 remain.
In general, the idea of ​​the following -
Or you are building a military state - increase your army, use a standard economy.
Either you develop the economic state - building a new economic building, the world buy with money.
I'm not going to do something like Civ City or Cesar. New economic building will be within the standard RTS.

Malistrom
Yes, I use the model of games in the series total war. I mainly use models from mods Rome Total War.
You know perfectly well that the total war series covers a huge period of human history from 1 to 10 century. - Source models I have plenty Image
In addition the engine EE2 can support more than polygonal 3d model and texture quality.
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Gooberman
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Re: Empire Earth 4 - Empire Earth 4 (Mod) Make yourself EE4

Post by Gooberman »

Well you really couldn't call it ee4 it would be more like another expansion
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RGV1
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Re: Empire Earth 4 - Empire Earth 4 (Mod) Make yourself EE4

Post by RGV1 »

I can name the mod as I want.
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BigBang
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Re: Empire Earth 4 - Empire Earth 4 (Mod) Make yourself EE4

Post by BigBang »

WOW! You are amazing this is even EE2. Expansion can be up to a goober, but it is still the EE4, this will be the true EE4! Congratulations Rgv1
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Dr.MonaLisa
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Re: Empire Earth 4 - Empire Earth 4 (Mod) Make yourself EE4

Post by Dr.MonaLisa »

It never be real EE4.
It's EE2 AOS Mod named: Empire Earth 4.
RGV1 connected all his cool mods in one - named EE4.

We are going to test it on multiplayer soon (me and Rgv1).
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains
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peacegamerjj
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Re: Empire Earth 4 - Empire Earth 4 (Mod) Make yourself EE4

Post by peacegamerjj »

Wow , I luv it Image
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