EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)

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Dr.MonaLisa
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Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)

Post by Dr.MonaLisa » 01 Dec 2019, 19:08

Minor update 157025 has been released!

Update Type: Monthly Update. Changes list: https://www.ee2.eu/patch/changes/#157025

- Tundra climate improvements:
* Added summer textures for Tundra trees. Thanks for help to Loewenherz.
* Improved some of ground textures (under forest, river coasts).
- Tanks and HERCs reworked:
* History: Tanks and HERCs (robots) in EE2 were always weak, and never used in Muliplayer, because other units (even infantry) could easily kill them. In Unofficial Patch 1.5.2 (released around 2014 or earlier) their health and attack points have been doubled (200% of the base). People finally started using them, and Multiplayer games were much more various when it wasn't just about the heavy artillery battles. Now, when the Multiplayer community learnt to use tanks and HERCs it's necessary to reduce their boost. They were the first units to produce in medium / slow game pace, designed to kill enemy's economy as fast as possible. It was very hard to defend from them when 1 shoot killed a citizen, that's why a rebalance was needed.
* Tanks:
# Base Health is now 175% of the original health (instead of 200%). Base Attack Points were restored to original values (no boost).
# The Egyptian unique unit (EIFV) has a reduced base health boost to 150%, due to a very fast reload time, speed and high base attack points.
* HERCs:
# Base Health is now 125% of the original health (instead of 200%). Base Attack Points are now 125% of the original (instead of 200%).
* WARNING: This update will make game playbacks played in epochs 11+ incompatible (they will hang/stop) due to incorrect synchronization. Game saves should not be affected.
- Limited the maximum number of Hospitals from unlimited to 1 per territory (it's because they give extra population points, which could be abused).
- Updated DirectX 9 (DX8 to DX9 converter) to improve reliability.
- Fixed an issue where a special EE2 folder icon could not work correctly. It can be disabled with a custom configuration command: "DisallowFolderIconChange=1" in UP1.5 Settings.

If you have got UP1.5.5+, you can update by clicking: empireearth2://FunctionMinorVersionInstall
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains


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