Empire Earth 2 - Chinese America Campaign

ImageImageTalking about Modding for EE2 and EE2 AOS. New maps, patches, programs and Multiplayer scenarios.
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Dr.MonaLisa
Posts: 7110
Joined: 17 Jun 2010, 11:21
Location: Poland

Re: Empire Earth 2 - Chinese America Campaign

Post by Leader » 12 Jan 2018, 17:36

I'll send you this by the Support chat when possible :) There are a few things to explain, and for now I don't want to make it public.
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains


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Leader
Dr.MonaLisa
Posts: 7110
Joined: 17 Jun 2010, 11:21
Location: Poland

Re: Empire Earth 2 - Chinese America Campaign

Post by Leader » 14 Jan 2018, 01:45

Loewenherz, did you test if those new campaigns are unlocked one-by-one after winning the mission? If not, could you check it in free time, at least until the second mission is unlocked?
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains

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Loewenherz
Posts: 65
Joined: 23 Sep 2017, 17:26
Location: Germany

Re: Empire Earth 2 - Chinese America Campaign

Post by Loewenherz » 14 Jan 2018, 10:22

I heave unlock the second and the third mission in the new Campaign. After winning it are unlock one-by-one. ;)
My EE2 Work:
EE2 Scripts - Notepad ++ User Defined Language make the scripting clearly and easy.
Grid Utility for EE2 and EE2X to create accurate maps.
IES Script Collection with all scenario scripts from EE2 1.5

User avatar
Leader
Dr.MonaLisa
Posts: 7110
Joined: 17 Jun 2010, 11:21
Location: Poland

Re: Empire Earth 2 - Chinese America Campaign

Post by Leader » 14 Jan 2018, 10:43

Thank you for checking it. It's very helpful. I'm currently fixing the Multiplayer Lobby bugs and I don't have time for a pleasure like playing the Campaigns :(
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains

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calsch03
Posts: 22
Joined: 04 Dec 2015, 11:24
Location: The Netherlands
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Re: Empire Earth 2 - Chinese America Campaign

Post by calsch03 » 14 Jan 2018, 13:31

Waw a custom campaign, i didn't know that was possible in this game, nice work.

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