Wondering about old players and glitching in years 2006-2009

Since: 01.07.2011 to: 28.02.2014. For: Unofficial Patch 1.3 users.
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Gooberman
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Joined: 28 Jun 2010, 11:21

Re: Wondering about old players and glitching in years 2006-2009

Post by Gooberman »

haha, like that n0c guy, he comes on and glitched too

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Dr.MonaLisa
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Re: Wondering about old players and glitching in years 2006-2009

Post by Dr.MonaLisa »

Quite old topic, but:
- Resources Glitch was fixed in UP1.5 update 156002 (03 January 2017): viewtopic.php?p=20350#p20350
- Fixed a glitch which caused the resources used for the construction of a building, to be refunded, in accumulation, as many times as the player deletes the construction site of the building, in a short period of time, during which the game may be experiencing some lag:
* The fix is active only in Multiplayer games and prevents deletion of units and buildings in too short period of time. An appropriate message is displayed when the action is blocked.
- In earlier update 156001 (13 December 2016) range glitch was fixed: viewtopic.php?p=20342#p20342
- Fixed the range glitch which made units (usually heavy artillery) attacking from an unexpectedly long range. The fix removes the range bonuses depended on units formation.
- In update 156008 (14 April 2017) I added fixes to prevent Host Quits: viewtopic.php?p=20426#p20426
- Blocked the "Quit" and "Quit to Desktop" buttons in Multiplayer Games, to minimize the risk of issues that may be caused by the Host Quit. The buttons will act like the "Resign" button as long as the player is not already an Observer. In case of problems (like Out of Sync) - buttons will be unlocked after 3 attempts.
Therefore EE2 is a fair game now, and players who come back can't cheat.
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains
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Deus
Posts: 879
Joined: 23 Mar 2011, 11:22

Re: Wondering about old players and glitching in years 2006-2009

Post by Deus »

Let's see if redline can play without glitches. XD (joke)
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