Hi, I loved the empire earth IV mod, but I would like to repair the unit cost.
Bowman's,Swordmans and spearman, they ask for uranium when it is not available in that era
Capture:
https://scontent.faep3-1.fna.fbcdn.net/ ... e=59772550
Also another problem I found It was that the stable is not enabled in several civilizations
Capture:
https://scontent.faep3-1.fna.fbcdn.net/ ... e=59A651DA
If anyone could tell me what files to edit to fix this, I will be grateful
By the way, I managed to correct the few constructions of defensive st[/img]ructures,for this mod
Previously there were 2 towers and a fortress, and few houses,but I expanded it to more and did not bring problems to the game
Capture:
https://scontent.faep3-1.fna.fbcdn.net/ ... e=59BEDF78
I do not know if it's allowed to leave a link,but I leave the link to expand the defensive structures
https://drive.google.com/open?id=0B52qe ... 0Z3ZGl1N3M
EMPIRE EARTH IV mod Help Repair Unit Cost//Enable stable for different civilizations
- Dr.MonaLisa
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Re: EMPIRE EARTH IV mod Help Repair Unit Cost//Enable stable for different civilizations
Hi.
From what I know EE4 mod uses unchanged files structure (not like UP1.5 where different files are read for multi-language support), so to change units costs you might need to edit the following files (using Notepad++, not Excel!):
EE2X_db.zip\EE2X_db\TechTree\dbtechtreenode.csv
EE2X_db.zip\EE2X_db\TechTree\upgrade_unittypes.csv
However, I think those costs were changed to disable those units. So they might crash or be too underpowered.
If you use the EE4 mod, you can also use the Developers Version of Unofficial Patch 1.5 from this link: https://ee2.eu/patch/developers It has some nice features, like all screen resolutions support, working multiplayer, DirectX 9, etc.
From what I know EE4 mod uses unchanged files structure (not like UP1.5 where different files are read for multi-language support), so to change units costs you might need to edit the following files (using Notepad++, not Excel!):
EE2X_db.zip\EE2X_db\TechTree\dbtechtreenode.csv
EE2X_db.zip\EE2X_db\TechTree\upgrade_unittypes.csv
However, I think those costs were changed to disable those units. So they might crash or be too underpowered.
If you use the EE4 mod, you can also use the Developers Version of Unofficial Patch 1.5 from this link: https://ee2.eu/patch/developers It has some nice features, like all screen resolutions support, working multiplayer, DirectX 9, etc.
Best regards,
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains
Dr.MonaLisa
Ministry of Game Affairs
Department of Control and Complains