Search found 149 matches
- 03 Feb 2021, 14:53
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: My scenarios for Empire Earth 2
- Replies: 73
- Views: 566587
Re: My scenarios for Empire Earth 2
So I guess we will have the new map from .scn in the next release
- 03 Feb 2021, 09:42
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: My scenarios for Empire Earth 2
- Replies: 73
- Views: 566587
Re: My scenarios for Empire Earth 2
I see in release notes for 158006 that my scenario is fixed, so I suppose that new .ies file was added. But what about this attachment: Of course, here it is The reason is that the new .scn (with map units changes) is also required for the new script because they are bonded. I am sorry that i didn't...
- 01 Feb 2021, 19:35
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: My scenarios for Empire Earth 2
- Replies: 73
- Views: 566587
Re: My scenarios for Empire Earth 2
So I think that the last word here is on Loewenherz
- 01 Feb 2021, 19:04
- Forum: Help, Questions & Problems. Empire Earth II Support.
- Topic: Can't change game pace in custom scenarios
- Replies: 8
- Views: 4051
Re: Can't change game pace in custom scenarios
Wow, that’s awesome! I guess you spent a lot time for this feature, so it’s pure magic
- 31 Jan 2021, 18:44
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: My scenarios for Empire Earth 2
- Replies: 73
- Views: 566587
Re: My scenarios for Empire Earth 2
As far as I'm concerned, this is what you wanted
- 29 Jan 2021, 22:47
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: My scenarios for Empire Earth 2
- Replies: 73
- Views: 566587
Re: My scenarios for Empire Earth 2
May be you meant that North Korea 3 doesn’t make new units. I see it now. Well, in the original scenario it made some troops occasionally, so that is not expected behavior
- 27 Jan 2021, 23:36
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: My scenarios for Empire Earth 2
- Replies: 73
- Views: 566587
Re: My scenarios for Empire Earth 2
North Korea AI never surrenders immediately, it applies only for South Korea AI, for good reason. In my version, killing North Korea 3 leader is possible only in the endspiel. There’s no such thing as quick surrender of AI, so I don’t understand this point
- 27 Jan 2021, 22:02
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: My scenarios for Empire Earth 2
- Replies: 73
- Views: 566587
Re: My scenarios for Empire Earth 2
Of course, here it is
- 27 Jan 2021, 20:26
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: My scenarios for Empire Earth 2
- Replies: 73
- Views: 566587
Re: My scenarios for Empire Earth 2
Hi! I found out today, that my scenarios are included to the game now. Thank you! I played them recently and everything is mostly good. Unfortunately, there are some problems with "Korean War" scenario I have to share. Since the original scenario was remade in some ways, that caused a few ...
- 20 Oct 2020, 18:13
- Forum: Help, Questions & Problems. Empire Earth II Support.
- Topic: Bug - units are stuck on bridges
- Replies: 7
- Views: 2353
Re: Bug - units are stuck on bridges
Lol, you found an easter egg