Search found 129 matches
- 01 Oct 2021, 17:37
- Forum: Questions
- Topic: Modding .KF animations original from the game
- Replies: 9
- Views: 1959
Re: Modding .KF animations original from the game
Hi Gonzalo, sorry for your loss. We all have to deal with mortality in our lives. I hope you have had enough time to process it. Regarding animations, sounds difficult to achieve anything truly new. However, you may want to try contact PaulStretch - he succeeded in adding a starship with six swiveli...
- 25 Jul 2021, 17:11
- Forum: Questions
- Topic: Changing What Epoch Certain Resources can Be Gathered
- Replies: 9
- Views: 1495
Re: Changing What Epoch Certain Resources can Be Gathered
@PaulStretch: Brilliant stuff! love the ship's design
- 25 Jul 2021, 17:05
- Forum: Discussion
- Topic: What causes a bug with the fighter-bombers and ships?
- Replies: 9
- Views: 10046
Re: What causes a bug with the fighter-bombers and ships?
Still astonished to discover such bugs that were always present in the official versions of EE2.
Still amazed at Dr.MonaLisa's determination to fix the games for all of us.
Great work, thanks a lot!
Still amazed at Dr.MonaLisa's determination to fix the games for all of us.
Great work, thanks a lot!
- 19 Jun 2021, 12:00
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
- Replies: 471
- Views: 1427318
Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)
Holy moly, thank you very much Mona!! This info is so welcome - I'm totally gonna be able to implement all these fixes now! :D It's funny isn't it, how we come to care about details - but as a really-not-famous-at-all person said: "Details make perfection, and perfection is not a detail." ...
- 15 Jun 2021, 15:17
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
- Replies: 471
- Views: 1427318
Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)
Copy that, thanks for the help, will slowly go looking in those places to see what I can extract
- 15 Jun 2021, 14:45
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
- Replies: 471
- Views: 1427318
Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)
Understood Mona! The listed stuff mentioned in this case doesn't matter too much for me (it isn't as bad as those bugged regional powers, for which you provided us with a manual fix for the legacy versions), yet for future reference, could you pinpoint these changes within db_155.zip? Like, could yo...
- 15 Jun 2021, 14:10
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
- Replies: 471
- Views: 1427318
Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)
Hey Mona! Hope all's well on your end :) I went back to reading some more of the bug fixes brought by 1.5 updates, and since I care for such details I wanted to ask you if the following: Minor update 157028, 6 Jan 2020 - Fixed an annoying bug (present since ver. 1.0) where ICBMs (or other ballistic ...
- 15 Jun 2021, 12:49
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: New Regional Buildings
- Replies: 2
- Views: 3430
Re: New Regional Buildings
Just chiming in quickly to say that some of this stuff looks truly great! Thank you for your efforts brownsfan_95! :) May I recommend you give a text description of what you did (which buildings for which regions got new models)? At the very least for a "ReadMe" file in the archive, that e...
- 15 Apr 2021, 19:56
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
- Replies: 471
- Views: 1427318
Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)
Thank you very much for the thorough reply Mona! Heh, we're very lucky you're there to pay attention to these things! I will be using your fix for my copies of both retail games and the Developers version of 1.5 It's incredible to think such bugs were present all these years! Especially the Middle E...
- 15 Apr 2021, 11:49
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
- Replies: 471
- Views: 1427318
Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)
Hi Mona!
Been a little while! I was reading the notes for the last updates, and was wondering about that Middle Eastern power for Epochs 1-5 bug which has been corrected: is that bug present in EEII 1.2 and EEII:AoS 1.0 ? Is it present in the 1.5 Developers version? MP only or SP also?
Thanks!
Been a little while! I was reading the notes for the last updates, and was wondering about that Middle Eastern power for Epochs 1-5 bug which has been corrected: is that bug present in EEII 1.2 and EEII:AoS 1.0 ? Is it present in the 1.5 Developers version? MP only or SP also?
Thanks!