Search found 149 matches
- 11 May 2018, 17:18
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
- Replies: 471
- Views: 1430416
Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2015)
Hi! After updating to windows 10 April 2018 update, the game doesn't launch anymore (just black screen flashing). What can be the problem?
- 29 Dec 2017, 13:04
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
- Replies: 471
- Views: 1430416
Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2015)
Is it possible to somehow turn off Christmas tree in the game? Deleting corresponding files doesn't work though
- 22 Jul 2017, 16:48
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
- Replies: 471
- Views: 1430416
Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2015)
Hi there, EE2 Unofficial Patch is of extreme great quality, so congrats everyone, who is working on its development. Well, I'm a bit picky with EE2 camera, and I got my favourite one downloaded from somewhere. This camera is about its angle and height; Unofficial Patch modified camera is good (and f...
- 08 Jul 2017, 13:24
- Forum: Questions
- Topic: AI kills its army
- Replies: 8
- Views: 5059
Re: AI kills its army
Well, it should respect, but it doesn't. I could see what actually AI does after new game is started and in 10 cases out of 10 AI prefers to kill ~60-80% of its army (one or several times) to produce citizens. It depends on pop limit AI has. This problem is well known and you can reproduce it if you...
- 07 Jul 2017, 12:03
- Forum: Questions
- Topic: AI kills its army
- Replies: 8
- Views: 5059
AI kills its army
Hi, trying to make a new scenario now and have a problem with AI. I gave AI a big army but AI gets rid of it to produce citizens. I know it's a common problem, but is there any script to solve this?
- 27 Feb 2017, 17:16
- Forum: Help, Questions & Problems. Empire Earth II Support.
- Topic: Map editor doesn't remember seasons settings
- Replies: 6
- Views: 2773
Re: Map editor doesn't remember seasons settings
It works. Thanks
Topic Solved & Locked
If anyone has the same problem, please open a new topic
If anyone has the same problem, please open a new topic
- 27 Feb 2017, 09:59
- Forum: Help, Questions & Problems. Empire Earth II Support.
- Topic: Map editor doesn't remember seasons settings
- Replies: 6
- Views: 2773
Re: Map editor doesn't remember seasons settings
Oh, and where I can put in a line implying no weather condition?
- 26 Feb 2017, 13:07
- Forum: Help, Questions & Problems. Empire Earth II Support.
- Topic: Map editor doesn't remember seasons settings
- Replies: 6
- Views: 2773
Re: Map editor doesn't remember seasons settings
Thank you for your reply, that was really helpful
- 25 Feb 2017, 17:37
- Forum: Help, Questions & Problems. Empire Earth II Support.
- Topic: Map editor doesn't remember seasons settings
- Replies: 6
- Views: 2773
Map editor doesn't remember seasons settings
I want scenario (and map) remember the season I choose (November), but when I exit map editor or run test game, season is changing to 'July'!
How can I save seasons settings for scenario or map?
How can I save seasons settings for scenario or map?