Search found 14 matches: super icbm
Searched query: super icbm
- 16 Nov 2022, 23:52
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
- Replies: 471
- Views: 1415611
Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)
... by 25% (from 12 to 9 in epoch 13). * Increased the maximum range of Super ICBMs in Ballistic Missile Silo from 256 to 1500. ICBM stands for "Intercontinental" ...
- 24 May 2022, 20:56
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
- Replies: 471
- Views: 1415611
Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)
... used at the game start. There's a new nuclear weapon already available (Super ICBM) and it deals a lot of more damage / area than the original ICBMs. However, I can't imagine ...
- 30 Jul 2020, 23:10
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
- Replies: 471
- Views: 1415611
Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)
... More in: https://forum.ee2.eu/search.php?keywords=super+icbm If you need more detailed help with specific questions, I would recommend to create a ...
- 30 Jul 2020, 19:41
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
- Replies: 471
- Views: 1415611
Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)
just make super icbm new with long range to destroy entire island etc We have an active Multiplayer community that plays on UP.15. ...
- 30 Jul 2020, 11:15
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
- Replies: 471
- Views: 1415611
Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)
just make super icbm new with long range to destroy entire island etc
- 30 Jul 2020, 01:58
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
- Replies: 471
- Views: 1415611
Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)
... use "generic" names for the ballistic missiles, so the "Super ICBM" can be imagined as whatever you like. From my part (as for Unofficial Patch 1.5), ...
- 18 Jul 2020, 22:48
- Forum: Questions
- Topic: how to edit the super icbm?
- Replies: 2
- Views: 1144
- 18 Jul 2020, 21:50
- Forum: Questions
- Topic: how to edit the super icbm?
- Replies: 2
- Views: 1144
Re: how to edit the super icbm?
The Super ICBM is not a part of Developers Version of UP1.5. If you would like to import it, you need to search .zip files ...
- 18 Jul 2020, 21:03
- Forum: Questions
- Topic: how to edit the super icbm?
- Replies: 2
- Views: 1144
how to edit the super icbm?
I wish to edit the super ICBM for offline play only. I have the developers files in use and never play online anyways. Can you tell me where to find the file so i can edit it for greater damage and larger area of destruction.
- 05 Mar 2020, 17:20
- Forum: Questions
- Topic: change Nuke
- Replies: 2
- Views: 1826
Re: change Nuke
... You will find for example: "UnitType ICBM", with: ProjectileMissileMove { type = ICBM; speed = 8; angSpeed = 360 } For Super ICBM, it's under "UnitType MGMNuke". Please remember that after editing ...