Search found 31 matches
- 06 Aug 2022, 20:53
- Forum: General Talking
- Topic: How is everyone? I still love this game
- Replies: 4
- Views: 2592
Re: How is everyone? I still love this game
And so far, no one has been up to the task unless they make a really, really bad version... but hey, at least EEII was made!
- 06 Aug 2022, 07:47
- Forum: General Talking
- Topic: How is everyone? I still love this game
- Replies: 4
- Views: 2592
How is everyone? I still love this game
Every so often, I get the urge to play EEII, and I still encourage people to buy it and download this mod, you'll NEVER find a better civilization style RTS(considering the only ones that exist are Rise of Nations and the first Empire Earth)
- 04 Feb 2019, 02:35
- Forum: Questions
- Topic: Building limit modding question
- Replies: 9
- Views: 2628
Re: Building limit modding question
you mean the zips_ee2x folder? I never saw a mods folder..
Thank you very much though.
Thank you very much though.
- 03 Feb 2019, 22:29
- Forum: Questions
- Topic: Building limit modding question
- Replies: 9
- Views: 2628
Re: Building limit modding question
Thank you very much, and it's under zips_ee2x\EE2X_db.zip\EE2X_db\Simulation\misc\territory.ddf for anyone else in need
I'll think about it, but last time i did, me and a friend were always mismatched..(we both had 1.5)
I'll think about it, but last time i did, me and a friend were always mismatched..(we both had 1.5)
- 03 Feb 2019, 21:53
- Forum: Questions
- Topic: Building limit modding question
- Replies: 9
- Views: 2628
Re: Building limit modding question
Onto my original question(which seemed to be ignored..) there is no way to mod it?
- 03 Feb 2019, 21:49
- Forum: Questions
- Topic: Building limit modding question
- Replies: 9
- Views: 2628
Re: Building limit modding question
Because I've modded it, alot, and 1.5 would have to be remodded, I just can't seem to find the territory.ddf..
Why wouldn't I use 1.0? all I noticed patches really do is screw up previous mods, and in some cases, add bulk to the files when they didn't even need it...
Why wouldn't I use 1.0? all I noticed patches really do is screw up previous mods, and in some cases, add bulk to the files when they didn't even need it...
- 03 Feb 2019, 20:05
- Forum: Questions
- Topic: Building limit modding question
- Replies: 9
- Views: 2628
Building limit modding question
How do I mod building limits in territories?
I saw it was asked previously but, I do not see territory.ddf in either zips or zips_ee2x, I run 1.0 of Empire Earth II Art of Supremacy
I saw it was asked previously but, I do not see territory.ddf in either zips or zips_ee2x, I run 1.0 of Empire Earth II Art of Supremacy
- 18 May 2018, 19:50
- Forum: Questions
- Topic: Tech modding and unit modding question
- Replies: 5
- Views: 2446
Re: Tech modding and unit modding question
I don't see it... is it in Empire Earth II's db? or Art of Supremacy? I checked there because it's obvious, but i see no single file names that... closest I have s upgrades, but it's just a bunch of text, no numbers. I used to mod the game, but I've forgotten so much over the past 6 years, lol... Ed...
- 18 May 2018, 18:12
- Forum: Questions
- Topic: Tech modding and unit modding question
- Replies: 5
- Views: 2446
Re: Tech modding and unit modding question
Thank you very much!
Though where doI find the units.ddf?
Though where doI find the units.ddf?
- 18 May 2018, 07:45
- Forum: Questions
- Topic: Tech modding and unit modding question
- Replies: 5
- Views: 2446
Tech modding and unit modding question
So... it's been a LOOONG time since I've modded the game...
How would I go about modding Technology costs and Unit pop costs? i'm sorry, I feel so stupid asking this... but I've searched everywhere i could think to.
How would I go about modding Technology costs and Unit pop costs? i'm sorry, I feel so stupid asking this... but I've searched everywhere i could think to.