Search found 17 matches
- 28 Dec 2022, 21:19
- Forum: Questions
- Topic: Setting Map Editor Objectives
- Replies: 23
- Views: 2953
Re: Setting Map Editor Objectives
I haven't made any progress, adding to the endless list of problems it won't recognize the terms SetMissionTimer or StartMissionTimer and I made the script cause an access violation now.
- 25 Dec 2022, 05:16
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: Some Skirmish Maps
- Replies: 4
- Views: 2473
Re: Some Skirmish Maps
That's very cool thanks, I hope they're high enough quality.
- 20 Dec 2022, 06:12
- Forum: Questions
- Topic: Setting Map Editor Objectives
- Replies: 23
- Views: 2953
Re: Setting Map Editor Objectives
I'm posting what I've made so far for whoever wants to check it out, and I'll post it again when I'm done with it.
- 15 Dec 2022, 23:42
- Forum: Questions
- Topic: Setting Map Editor Objectives
- Replies: 23
- Views: 2953
Re: Setting Map Editor Objectives
This isn't working for me. if, then, SpawnUnitAtLocation and most other things are unrecognized whether I type them or copy and paste them. Or it's always expecting something different than what I have in the script. And it seems to require the Definitions section to be empty for some reason. Thanks...
- 13 Dec 2022, 23:15
- Forum: Questions
- Topic: Setting Map Editor Objectives
- Replies: 23
- Views: 2953
Re: Setting Map Editor Objectives
I'm also not sure how to get the createunit commands to work, if anyone knows about them.
- 08 Dec 2022, 23:57
- Forum: Questions
- Topic: Setting Map Editor Objectives
- Replies: 23
- Views: 2953
Re: Setting Map Editor Objectives
I did get GiveCaptureTerritoryPreference and GiveAttack/ DefendBasePreference to work, but I'm still not really making any progress on getting the objectives to work. Could setting the victory condition to Capitols make this more simple? Capitols would work for both of the objectives I've been tryin...
- 06 Dec 2022, 22:14
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: Some Skirmish Maps
- Replies: 4
- Views: 2473
Re: Some Skirmish Maps
Thanks, I appreciate it.
- 05 Dec 2022, 06:24
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: Some Skirmish Maps
- Replies: 4
- Views: 2473
Some Skirmish Maps
This is where people post their creations for the game right? Here are some maps I've made for Art of Supremacy
- 01 Dec 2022, 22:51
- Forum: Questions
- Topic: Setting Map Editor Objectives
- Replies: 23
- Views: 2953
Re: Setting Map Editor Objectives
Okay I'm still having some problems. It's setting a lose condition as a primary objective, the first objective of defending Taiwan doesn't finish or have a timer and the next objective stays hidden. I'd like to find how to use the "if, then" etc. commands or find instructions for that. For...
- 19 Nov 2022, 06:03
- Forum: Questions
- Topic: Setting Map Editor Objectives
- Replies: 23
- Views: 2953
Re: Setting Map Editor Objectives
I'll try that out. And thank you, but I wish I had room for the South China Sea