Search found 5 matches
- 18 Nov 2022, 13:50
- Forum: General Talking
- Topic: Empire Earth on Linux guide
- Replies: 2
- Views: 833
Re: Empire Earth on Linux guide
I remember, at some point Lutris was the most recommended method to get EE2 and UP1.5 running: https://ee2.eu/linux/#lutris Heroic is quite new and in the beginning was a GUI option to Legendary a text based FOSS launcher to install games from Epic Games than Heroic recently added GOG support hence...
- 17 Nov 2022, 13:42
- Forum: General Talking
- Topic: Empire Earth on Linux guide
- Replies: 2
- Views: 833
Empire Earth on Linux guide
Empire Earth on Linux Recommended Distribution Arch Linux or Arch Linux Spin* Empire Earth 1 • Go to Flathub and Install Bottles* • Go to GOG and download the .exe file not Gog Galaxy • Click on run executable than pick the downloaded .exe file • In bottles and go to dependencies and install directm...
- 10 Oct 2022, 22:13
- Forum: Questions
- Topic: Map Editor Seasons
- Replies: 6
- Views: 275
Re: Map Editor Seasons
Ok it worked but opposite to what i wanted i wanted the calendar to progress not to change to November i think the topic was about that too.
Added after 6 minutes 9 seconds:
Ok i managed to get it to work just put in PauseCalendar(false)
Added after 6 minutes 9 seconds:
Ok i managed to get it to work just put in PauseCalendar(false)
- 07 Oct 2022, 20:13
- Forum: Questions
- Topic: Map Editor Seasons
- Replies: 6
- Views: 275
Re: Map Editor Seasons
Hi. This can only be done by the .IES scripting: https://forum.ee2.eu/viewtopic.php?t=5589 The "SetCurrentMonth" function should do the job Sorry to ask how do i do .IES scripting is there some separate file i have to create? 1 hour 4 minutes 33 seconds Tried copy paste into a .ies file n...
- 07 Oct 2022, 16:37
- Forum: Questions
- Topic: Map Editor Seasons
- Replies: 6
- Views: 275
Map Editor Seasons
Hi one question i am trying to make a scenario but the month is always July and don't change i know it will change if you play Skirmish is there possible to make the same thing in the map editor?