Search found 4 matches

by shinooni
03 Dec 2021, 14:40
Forum: EE2 files, modding, maps, testing, etc.
Topic: fixed starting positions - How?
Replies: 3
Views: 10

Re: fixed starting positions - How?

Just quickly by custom map you mean scenario?
by shinooni
03 Dec 2021, 13:25
Forum: EE2 files, modding, maps, testing, etc.
Topic: fixed starting positions - How?
Replies: 3
Views: 10

fixed starting positions - How?

Hi, I am trying to have specific starting positions for a map. I thought it allocated based on interation (eg player 1 goes to prio 1 slot, player 2 goes to prio 2 slot) however it seems that is not the case as I seem to be getting placed in position/prio 6 where player 4 and player 7 seems to getti...
by shinooni
03 Dec 2021, 13:07
Forum: EE2 files, modding, maps, testing, etc.
Topic: Cliffs vs Mountain texture - differences?
Replies: 2
Views: 31

Re: Cliffs vs Mountain texture - differences?

Thanks :-) exactly what i wanted to know
by shinooni
25 Nov 2021, 02:47
Forum: EE2 files, modding, maps, testing, etc.
Topic: Cliffs vs Mountain texture - differences?
Replies: 2
Views: 31

Cliffs vs Mountain texture - differences?

Hi all,
Creating a new map - wondering whether there was any real gameplay difference between using cliffs vs elevation with mountain texture for elevated choke points?

Look forward to figuring out the differences if any

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