Search found 6 matches

by Empire_Infiniti
16 Feb 2021, 06:44
Forum: EE2 files, modding, maps, testing, etc.
Topic: AI Buildings Build Order
Replies: 2
Views: 30

AI Buildings Build Order

BuildListElement baseList[] = { // (name), (priority), (hints), (block?), (min desired count), (max desired count), (max build count) // "CityCenter", 1.0 , DEFAULT, YES, 1, 1, 1, "Warehouse", 1.7 , DEFAULT, YES, 1, 1, 2, "Barracks", 2.0 , DEFAULT, YES, 2, 2, 4, "...
by Empire_Infiniti
08 Dec 2020, 21:54
Forum: EE2 files, modding, maps, testing, etc.
Topic: Crown Duration
Replies: 2
Views: 156

Re: Crown Duration

quick response thanks Ill try! :D
by Empire_Infiniti
08 Dec 2020, 18:37
Forum: EE2 files, modding, maps, testing, etc.
Topic: Crown Duration
Replies: 2
Views: 156

Crown Duration

Is there any way to mod the duration of the crowns? So the effect of the crown would last for 5, 10, 15, 20, 25, 30, 1hr etc?
by Empire_Infiniti
05 Oct 2020, 08:47
Forum: Help, Questions & Problems. Empire Earth II Support.
Topic: Destroying Bridges and Roads
Replies: 3
Views: 293

Destroying Bridges and Roads

One thing that always bothered me is that once you put roads down, you cant delete them. They're there permanantly, and they take up space that might be valuable later in the game. Thats why I never use roads. They could be useful if they were more flexibile, but in current state I feel like I'm pai...

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