Search found 4 matches

by ndcasmera
24 Jul 2020, 10:12
Forum: General Talking
Topic: New PATCH idea
Replies: 8
Views: 6393

Re: New PATCH idea

Thanks! I managed to reproduce this crash. I think it was detected and fixed earlier with: https://www.ee2.eu/patch/changes/#157024 [157024 - 2019-11-13 - Type: Critical & Feature Update]: - Fixed a game crash on EE2: AOS that occurred after selecting a Bear produced in the ZOO. This crash star...
by ndcasmera
23 Jul 2020, 21:24
Forum: General Talking
Topic: New PATCH idea
Replies: 8
Views: 6393

Re: New PATCH idea

it was on AOS, (the dlc version). i dont know if they where builded in the "zoo" building but i dont think so, because it was early game and i was playing with an friend against 2 AI players. and the game crashed 2 times while converting an (i think wild) bear in the game.
by ndcasmera
23 Jul 2020, 19:06
Forum: General Talking
Topic: New PATCH idea
Replies: 8
Views: 6393

Re: New PATCH idea

Hey, I stumbled on a bug that makes the game crash. (atleast multiplayer, i dont know if it crashes on skirmish either) When converting an wild animal (both times it was a bear) the game crashes. When u set an priest on wandering with automatic convert, they convert any enemy (also wild animals) and...
by ndcasmera
19 Jul 2020, 12:33
Forum: General Talking
Topic: New PATCH idea
Replies: 8
Views: 6393

Re: New PATCH idea

Hey guys,
Do u know any way to prevent the AI from going to higher Epochs?
I want to make a game scenario mode inwhich u play as an “advanced” civ with really low pop against hordes of “early” civs with high population.
But i cant get the AI to stop advancing.

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