Search found 3 matches

by Quarior
21 Mar 2020, 13:58
Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
Topic: [Map] - Azeroth (Main world of World of Warcraft)
Replies: 2
Views: 4438

Re: [Map] - Azeroth (Main world of World of Warcraft)

Hi Quarior. The map looks pretty cool. I didn't have a chance to test it, but I believe it was good enough, so I included it to Unofficial Patch 1.5 with March 2020 Update (157033): https://www.ee2.eu/patch/changes/#157033 Thanks for sharing it with the community! Your're welcome :) . If you have a...
by Quarior
15 Mar 2020, 19:58
Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
Topic: [Map] - Azeroth (Main world of World of Warcraft)
Replies: 2
Views: 4438

[Map] - Azeroth (Main world of World of Warcraft)

After multiple test (and fun) with also another player (thanks for him comments), I share my map of the recreation of Azeroth, the main world from the game World of Warcraft. I try to keep original border and start location from the game but for more gameplay, isn't exactly 100% from the game like m...
by Quarior
04 Jan 2020, 15:57
Forum: Questions
Topic: [Map Editor] Rotate and precise position for units
Replies: 1
Views: 1200

[Map Editor] Rotate and precise position for units

Hi. I use this tool but the question is also available to the vanilla Map Editor. I want to know how to rotate a unit and also if is possible to set the exact position for him. For the example, I want to place the MapRaster to the center of the map and set the rotation of 0 because for a unknow reas...

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