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by Dr.MonaLisa
23 Oct 2021, 16:15
Forum: Help, Questions & Problems. Empire Earth II Support.
Topic: TUTORIAL: How to use ClickLock in Empire Earth 2?
Replies: 0
Views: 4

TUTORIAL: How to use ClickLock in Empire Earth 2?

How to use ClickLock in Empire Earth 2? A few days ago, a user on the Support Chat asked me for help getting the ClickLock to work in Empire Earth II. He can only use a trackball because he can't move the mouse around. He uses a stick in his mouth with a piece of rubber tubing on the end to roll th...
by Dr.MonaLisa
21 Oct 2021, 21:14
Forum: General Talking
Topic: Where is Administration forum.ee2.eu?
Replies: 1
Views: 16

Re: Where is Administration forum.ee2.eu?

Hi. You can send a private message to me :)
by Dr.MonaLisa
20 Oct 2021, 04:06
Forum: EE2 files, modding, maps, testing, etc.
Topic: Any civs that prioritise technology advancement?
Replies: 5
Views: 32

Re: Any civs that prioritise technology advancement?

By default the game blocks things, but it was (hopefully) tested by developers before release, so there's a lower chance that the AI will freeze. It's not only matter of blocking, but considering all circumstances (as the one I mentioned with small islands). I would recommend to keep a clean copy of...
by Dr.MonaLisa
20 Oct 2021, 04:00
Forum: Ministry of Game Affairs of the Empire Earth II Community
Topic: Report ~eW'~>GucciMane (KayOne)
Replies: 5
Views: 94

Re: Report ~eW'~>GucciMane (KayOne)

Thanks for the judgement. The mute expires on 27 October 2021, 04:00 CET.
by Dr.MonaLisa
20 Oct 2021, 03:50
Forum: EE2 files, modding, maps, testing, etc.
Topic: Any civs that prioritise technology advancement?
Replies: 5
Views: 32

Re: Any civs that prioritise technology advancement?

You're looking at the right code, but it needs to be updated in many .aip files, since it's impossible to determine which one the AI will use at the test moment. I think universities should be after warehouses later. Also, the "(block?)" YES value is dangerous to use. I mean... It's the ma...
by Dr.MonaLisa
20 Oct 2021, 00:22
Forum: EE2 files, modding, maps, testing, etc.
Topic: Any civs that prioritise technology advancement?
Replies: 5
Views: 32

Re: Any civs that prioritise technology advancement?

I don't think there is a specified civilization that builds more universities. You would need to edit almost all files in folders: For EE2: aips\ For EE2 AOS: aips_ee2x\ using Notepad++ text editor. This way you could tweak or add more universities to be built at certain stages. I am still not sure ...
by Dr.MonaLisa
20 Oct 2021, 00:18
Forum: Ministry of Game Affairs of the Empire Earth II Community
Topic: Report ~eW'~>GucciMane (KayOne)
Replies: 5
Views: 94

Re: Report ~eW'~>GucciMane

Why didn't he apologize in the topic? I think an apology should be public. The player's behaviour shown in the report is very toxic, and I would still recommend to process it by the Department of Justice. Especially when it's not the first time when KayOne gets reported, and we know that his insults...
by Dr.MonaLisa
17 Oct 2021, 04:25
Forum: Ministry of Game Affairs of the Empire Earth II Community
Topic: Report ~eW'~>GucciMane (KayOne)
Replies: 5
Views: 94

Re: Report ~eW'~>GucciMane

It looks like a very toxic behaviour. The case was forwarded to the Department of Justice. Meanwhile, could you please go to your Documents\Empire Earth II\playback folder, and double left mouse click on the icon of the playback where it happened? After that, please simply click CTRL+V to paste the ...
by Dr.MonaLisa
17 Oct 2021, 00:38
Forum: Help, Questions & Problems. Empire Earth II Support.
Topic: Account Issue
Replies: 1
Views: 27

Re: Account Issue

Hi! Sorry for late reply. I didn't notice this topic. If you used the same e-mail as for your forum account, then the login username should be: zoneraider221, but the unique username is empty, so it should ask you to set it up. It's because "zoneraider221" was registered on 2017-01-09 08:5...
by Dr.MonaLisa
10 Oct 2021, 20:06
Forum: EE2 files, modding, maps, testing, etc.
Topic: Empire Earth market
Replies: 1
Views: 46

Re: Empire Earth market

I found these configuration values in the executable: 006275CE PUSH 00CD69CC ASCII "s_economyManagerDefaultPurchasePrice" 006275EE PUSH 00CD6A24 ASCII "s_economyManagerDefaultSalePrice" 0062760E PUSH 00CD6A48 ASCII "s_economyManagerDefaultInflationRate" 0062762E PUSH 00...

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