Search found 6902 matches

by Dr.MonaLisa
02 Oct 2023, 09:09
Forum: Spotlight
Topic: New model for a western house (epochs 11-12)
Replies: 11
Views: 203

Re: New model for a western house (epochs 11-12)

Yeah, but the barracks don't have 6 floors.
by Dr.MonaLisa
29 Sep 2023, 04:41
Forum: Spotlight
Topic: New model for a western house (epochs 11-12)
Replies: 11
Views: 203

Re: New model for a western house (epochs 11-12)

The funniest part is that a citizen will take 3 windows of this house with the current EE2 scales. @Dr.MonaLisa, I read about your argument with Iwanicki. Sorry to hear. Well, we simply have to let go and move forward. I'm not sure what you mean? I never had arguments with Iwanicki. He was always fr...
by Dr.MonaLisa
26 Sep 2023, 08:15
Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)
Replies: 450
Views: 395910

Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)

Minor update 159013 has been released! Update Type: Multiplayer Features Update Changes: https://www.ee2.eu/patch/changes/#159013 - Game Menu / Multiplayer Lobby / Loading Screens, etc.: * AI-Enhanced and upscaled many textures which were blurry on modern screen resolutions. * Replaced the ugly cha...
by Dr.MonaLisa
25 Sep 2023, 20:20
Forum: Screenshots & Playbacks
Topic: From an ugly to a beautiful expand / collapse chat buttons
Replies: 0
Views: 176

From an ugly to a beautiful expand / collapse chat buttons

I was always annoyed by the ugly & pixelated expand / collapse chat buttons (arrows) on Multiplayer. So finally, in upcoming version 1.5.9.013 I changed them to the self-made, EE2-button-style-based, high resolution textures: OLD ARROWS: EE2_ScreenShot_2023-09-25_20.13.27.555.jpg EE2_ScreenShot...
by Dr.MonaLisa
25 Sep 2023, 06:30
Forum: Questions
Topic: Is it possible to change the unique unit in map editor using script?
Replies: 6
Views: 91

Re: Is it possible to change the unique unit in map editor using script?

Making a unique military unit available to be appeared to be generated in military buildings such as Airport, Barrack, Archery Range, and Stable. That won't be possible with IES scripting. Even adding units to building by modding the files can sometimes be complicated (and require edition of multip...
by Dr.MonaLisa
22 Sep 2023, 06:19
Forum: Questions
Topic: Is it possible to change the unique unit in map editor using script?
Replies: 6
Views: 91

Re: Is it possible to change the unique unit in map editor using script?

Hmm... you can check the available commands deeply:
viewtopic.php?t=5589

But I don't think it's possible. You'd at most be able to create unique units at location, with the script, bur not allow players peoduce them.
by Dr.MonaLisa
21 Sep 2023, 19:49
Forum: Questions
Topic: Is it possible to change the unique unit in map editor using script?
Replies: 6
Views: 91

Re: Is it possible to change the unique unit in map editor using script?

Hi. Do you mean modding game files to replace an unique unit, or changing it dynamically by the IES script in custom scenarios?
by Dr.MonaLisa
17 Sep 2023, 18:58
Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)
Replies: 450
Views: 395910

Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)

Minor update 159012 has been released! Update Type: Monthly Update. Changes: https://www.ee2.eu/patch/changes/#159012 - Fixed a bug where the Thunder Gun (Inca unique unit, epochs 11-15) was missing the minimum attack range value, causing them to be able to attack very close targets and show an unr...
by Dr.MonaLisa
17 Sep 2023, 16:05
Forum: Help, Questions & Problems. Empire Earth II Support.
Topic: Problems with loading scenarios and maps in map editor in version 159011
Replies: 6
Views: 125

Re: Problems with loading scenarios and maps in map editor in version 159011

Yeah, I noticed that when my game loaded 2GB+ of RAM, even with ACP disabled, the same bug occurred. So it's related to high RAM usage, not this feature. Strange problem, because everything else works and the game is not crashing.
by Dr.MonaLisa
10 Sep 2023, 13:56
Forum: Spotlight
Topic: New model for a western house (epochs 11-12)
Replies: 11
Views: 203

Re: New model for a western house (epochs 11-12)

Some models in UP1.5 come from different EE2 mods, such as Iwanicki's Realistic Mod.

Yes, you would need to add the snow to the different texture.

Go to advanced search