Minor update 160024 has been released!
Update Type: Monthly, Feature Update. Changes: https://www.ee2.eu/patch/changes/#160024
- NEW FEATURE: Option "Minimap Update Interval" added to Maximization Helper & Game Tweaker:
* Sets the in-game time interval (in milliseconds) between minimap updates ...
Search found 6922 matches
- 10 Jul 2025, 02:43
- Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
- Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.6 (2014+)
- Replies: 502
- Views: 2278005
- 05 Jul 2025, 19:23
- Forum: Questions
- Topic: Improved Setting Visibility in Multiplayer (UP1.6 Feature)
- Replies: 7
- Views: 120
Re: Improved Setting Visibility in Multiplayer (UP1.6 Feature)
Jonathan, I'm not providing technical details on fixes available in UP1.6.
You're clearly trying to import UP1.6 features to your own mod, and this behavior is not allowed.
You can use the Developers version of UP1.6 to have all fixes available instantly.
If you're trying to create Unofficial ...
You're clearly trying to import UP1.6 features to your own mod, and this behavior is not allowed.
You can use the Developers version of UP1.6 to have all fixes available instantly.
If you're trying to create Unofficial ...
- 04 Jul 2025, 05:07
- Forum: Questions
- Topic: Improved Setting Visibility in Multiplayer (UP1.6 Feature)
- Replies: 7
- Views: 120
Re: Improved Setting Visibility in Multiplayer (UP1.6 Feature)
This is a fix. There's no switch for that.
- 03 Jul 2025, 02:39
- Forum: Questions
- Topic: Improved Setting Visibility in Multiplayer (UP1.6 Feature)
- Replies: 7
- Views: 120
Re: Improved Setting Visibility in Multiplayer (UP1.6 Feature)
This is a Keep Alive live-update fix. This is not included in UP1.6, but it is a server-controlled fix.
This, and many other fixes are downloaded from the server on game restart (and/or other triggers), and the Launcher is patching the active game process to have these fixes working.
Many things ...
This, and many other fixes are downloaded from the server on game restart (and/or other triggers), and the Launcher is patching the active game process to have these fixes working.
Many things ...
- 01 Jul 2025, 17:46
- Forum: Questions
- Topic: How UP16+ Triggers Custom Welcome Message?
- Replies: 6
- Views: 80
Re: How UP16+ Triggers Custom Welcome Message?
Is there something you need to be upgraded? Like a unique UP1.6 system?
By the way, do you know the address for the mini-map refresh rate? I’d like to change it from 10ms to 50ms.
I don't think anyone can help in things I need, especially because only I own all the code.
The mini-map refresh ...
- 01 Jul 2025, 14:56
- Forum: Questions
- Topic: Can the Gardener plant trees so you forage or chop them down
- Replies: 3
- Views: 26
Re: Can the Gardener plant trees so you forage or chop them down
Yes.
I think you should review these files when possible, because it has a lot of things possible to modify.
I think you should review these files when possible, because it has a lot of things possible to modify.
- 01 Jul 2025, 12:46
- Forum: Questions
- Topic: map editor season cycle
- Replies: 51
- Views: 47841
Re: map editor season cycle
Just to update this topic for people who are searching for information.
I modern versions of Unofficial Patch 1.6, it's easy to control the Cycle Time of Day and other settings directly by typing messages on the game chat, using the "Unofficial Patch IES System": https://forum.ee2.eu/viewtopic.php?t ...
I modern versions of Unofficial Patch 1.6, it's easy to control the Cycle Time of Day and other settings directly by typing messages on the game chat, using the "Unofficial Patch IES System": https://forum.ee2.eu/viewtopic.php?t ...
- 01 Jul 2025, 12:41
- Forum: Questions
- Topic: How UP16+ Triggers Custom Welcome Message?
- Replies: 6
- Views: 80
Re: How UP16+ Triggers Custom Welcome Message?
Your question is very generic. Everyone can improve the game in the way they like.
I suppose you were asking about doing something for UP1.6? In that case, modding-stuff is very restricted by my policy not to change the vanilla experience of the game. So most of ideas that players have about ...
I suppose you were asking about doing something for UP1.6? In that case, modding-stuff is very restricted by my policy not to change the vanilla experience of the game. So most of ideas that players have about ...
- 01 Jul 2025, 12:37
- Forum: Questions
- Topic: Can the Gardener plant trees so you forage or chop them down
- Replies: 3
- Views: 26
Re: Can the Gardener plant trees so you forage or chop them down
It might theoretically be possible by modifying the .ddf file with these new trees and adding properties that the other resource trees have.
- 01 Jul 2025, 02:11
- Forum: Questions
- Topic: How UP16+ Triggers Custom Welcome Message?
- Replies: 6
- Views: 80
Re: How UP16+ Triggers Custom Welcome Message?
It's triggered by the assembly, and this function was made before the GameHelper.dll was created. So it's fully controlled by the assembly code.
You can only disable it by setting these .utf8 entries to empty.
It's not so perfect function as it was done by basic assembly and it reads a separate ...
You can only disable it by setting these .utf8 entries to empty.
It's not so perfect function as it was done by basic assembly and it reads a separate ...