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by Dr.MonaLisa
28 Mar 2023, 05:10
Forum: General Talking
Topic: Difference between EE2 and EE2AOS
Replies: 1
Views: 11

Re: Difference between EE2 and EE2AOS

Some sources: https://en.wikipedia.org/wiki/Empire_Earth_II:_The_Art_of_Supremacy#Additions_to_the_game https://empireearth.fandom.com/wiki/Empire_Earth_II:_The_Art_of_Supremacy When it comes to Unofficial Patch 1.5, nearly 100% of changes and features are applied to both: the vanilla and the expans...
by Dr.MonaLisa
24 Mar 2023, 20:51
Forum: Ministry of Game Affairs of the Empire Earth II Community
Topic: Players: "fremder" and "TooEasy4MyLvL" banned for nazism propagation.
Replies: 0
Views: 28

Players: "fremder" and "TooEasy4MyLvL" banned for nazism propagation.

Players: - fremder (Discord: israel ephraim maxi#5547) - TooEasy4MyLvL (Discord: StefanStefanStefanStefanStefanSt#1288) Have been permanently banned from Unofficial Patch 1.5 services for nazism propagation on Discord chats: Screenshot 2023-03-24 204658.png Screenshot 2023-03-24 205935.png Additiona...
by Dr.MonaLisa
16 Mar 2023, 20:56
Forum: Help, Questions & Problems. Empire Earth II Support.
Topic: Map editor problem
Replies: 3
Views: 86

Re: Map editor problem

No problem, have fun.
by Dr.MonaLisa
16 Mar 2023, 20:40
Forum: Help, Questions & Problems. Empire Earth II Support.
Topic: Map editor problem
Replies: 3
Views: 86

Re: Map editor problem

Hi. It looks like the starting positions are missing? Did you add the starting positions using: Tools -> Starting Positions -> Add position? Without it, the first city center is not placed, therefore the game ends on the start. EE2_ScreenShot_2023-03-16_20.39.33.668.jpg It is also described in detai...
by Dr.MonaLisa
15 Mar 2023, 20:47
Forum: EE2 Files, Modding, Maps, Scenarios, Scripting, Testing, etc.
Topic: 4 players fun map with hills to conquest
Replies: 2
Views: 101

Re: 4 players fun map with hills to conquest

Looks fun. Thanks for sharing.

EE2_ScreenShot_2023-03-15_20.46.04.308.jpg
EE2_ScreenShot_2023-03-15_20.46.04.308.jpg (600.11 KiB) Viewed 70 times
by Dr.MonaLisa
03 Mar 2023, 12:22
Forum: Questions
Topic: Moved from t1723 (unrelated modding question)
Replies: 9
Views: 127

Re: Moved from t1723 (unrelated modding question)

The posts have been moved to a new topic in the Modding -> Questions subforum. It was a crash report related to your own modifications, not the UP1.5 update. Such posts in the general patch topic might mislead users that there are unfixed crashes, or that tested updates contain errors of this type. ...
by Dr.MonaLisa
02 Mar 2023, 19:51
Forum: Questions
Topic: Moved from t1723 (unrelated modding question)
Replies: 9
Views: 127

Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)

I already did?

Or you need 1.5.6 from 2017?
by Dr.MonaLisa
02 Mar 2023, 18:27
Forum: Questions
Topic: Moved from t1723 (unrelated modding question)
Replies: 9
Views: 127

Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)

You are absolutely not allowed to paste modified UP1.5 files from older versions of UP1.5 (*_150, _155 and such) on the newest UP1.5 installation. By such changes you damage files relations and it's obvious that sooner or later the game will be crashing. It's for example mentioned at the bottom of t...
by Dr.MonaLisa
02 Mar 2023, 17:41
Forum: Questions
Topic: Moved from t1723 (unrelated modding question)
Replies: 9
Views: 127

Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)

The newest update did not change anything in the game files, except the sounds database file. EE2X_db.zip file is never modified by UP1.5 because it's a fille that needs to stay unchanged for the multi-language support, therefore the newest update or any other update did not overwrite it. Installing...

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