Search found 6197 matches

by Dr.MonaLisa
12 Jul 2020, 19:07
Forum: EE2 files, modding, maps, testing, etc.
Topic: Editing Building Cost Causes Bug
Replies: 5
Views: 12

Re: Editing Building Cost Causes Bug

Yes, it was posted on "July 15, 2005" (almost 15 years anniversary). I guess the old Excel version wasn't as bad as it is now.

With UP1.5 I keep the original costs and balance wherever possible (exception were useless HERCs and Tanks).

Have fun.
by Dr.MonaLisa
12 Jul 2020, 17:20
Forum: EE2 files, modding, maps, testing, etc.
Topic: Editing Building Cost Causes Bug
Replies: 5
Views: 12

Re: Editing Building Cost Causes Bug

If you like the "Normal" version of UP1.5, then you need to remember to backup your changes, and modify after every update of UP1.5. It's because db_155.zip is always overwritten when checksum doesn't match. I know it might be harder for modding, but it solves all the problems with incorrect install...
by Dr.MonaLisa
12 Jul 2020, 02:43
Forum: EE2 files, modding, maps, testing, etc.
Topic: Excuse me!How to modify the “laser color”
Replies: 11
Views: 66

Re: Excuse me!How to modify the “laser color”

Hi. Please paste those files to "zips\graphics_150": fx_beam_herc2_aosfix.nifcache fx_beam_herc_aosfix.nifcache Then edit "zips_ee2x\EE2X_db.zip\EE2X_db\Visuals\visual_fx_weapon.dd" to replace .nif names with the new ones (I hope you will know what I mean, otherwise I can post more detailed guide). ...
by Dr.MonaLisa
12 Jul 2020, 02:30
Forum: EE2 files, modding, maps, testing, etc.
Topic: Editing Building Cost Causes Bug
Replies: 5
Views: 12

Re: Editing Building Cost Causes Bug

Hi. I know those are .csv files, but Excel literally damages them. So we use Notepad++ to edit those files. Then that should not cause any bugs. So I'd recommend you to restore the original file, and re-attempt. Also, do you use the Normal or Developers (or nothing at all) version of Unofficial Patc...
by Dr.MonaLisa
11 Jul 2020, 21:26
Forum: EE2 files, modding, maps, testing, etc.
Topic: Excuse me!How to modify the “laser color”
Replies: 11
Views: 66

Re: Excuse me!How to modify the “laser color”

Could you please show what fade-out effect do you mean?
For me it seems to work fine on AOS:
EE2_ScreenShot620.jpg
EE2_ScreenShot620.jpg (343.9 KiB) Viewed 10 times
What I'm thinking about now, is that it would be better to have a color of the player instead of yellow, for both: EE2 and AOS.
by Dr.MonaLisa
11 Jul 2020, 04:11
Forum: EE2 files, modding, maps, testing, etc.
Topic: Excuse me!How to modify the “laser color”
Replies: 11
Views: 66

Re: Excuse me!How to modify the “laser color”

Hi. Sorry, I will be checking it a little bit later than expected. I don't think anything related to it can be hdrs.zip. I'm only wondering if AOS uses exactly the same files for lasers, as EE2.
by Dr.MonaLisa
09 Jul 2020, 20:26
Forum: Help, Questions & Problems. Empire Earth II Support.
Topic: About the warehouse..
Replies: 2
Views: 21

Re: About the warehouse..

This is a feature present sice the first version of UP1.5: https://www.ee2.eu/patch/#1.5.0 — Alert siren when enemy is bombarding your city (requires warehouse). The warehouse shoots invisible bullets and has an alert siren as attack sound. It could not be added to other buildings, because attacking...
by Dr.MonaLisa
09 Jul 2020, 05:08
Forum: EE2 files, modding, maps, testing, etc.
Topic: Excuse me!How to modify the “laser color”
Replies: 11
Views: 66

Re: Excuse me!How to modify the “laser color”

omg, this "TypeOfDeath" value... no wonder EE2 is so badly optimized if they used such long variables. So this muzzle effect for start/end is different on AOS? Hope it at least wouldn't be a problem if laser color was fixed. About the .nif: editing colors there could make the trick. Like "diffusive"...
by Dr.MonaLisa
09 Jul 2020, 00:01
Forum: EE2 files, modding, maps, testing, etc.
Topic: Excuse me!How to modify the “laser color”
Replies: 11
Views: 66

Re: Excuse me!How to modify the “laser color”

Hi. Good question. I noticed it a long time ago, but I thought it was changed intentionally in EE2: AOS. I think it might be related to this bug: https://forum.ee2.eu/viewtopic.php?f=54&t=5309 Basically EE2: AOS has the lighting system, which sometimes "fakes" colors. I don't know how it could be fi...
by Dr.MonaLisa
06 Jul 2020, 05:37
Forum: Help, Questions & Problems. Empire Earth II Support.
Topic: Crossover installation
Replies: 5
Views: 45

Re: Crossover installation

I don't understand how they have locked you from installing programs? That sounds strange, since 99% of things on Windows are done by third party programs. Maybe you could format the windows partition manually, and set the bootcamp yourself?

Go to advanced search