Search found 5810 matches

by Dr.MonaLisa
19 Apr 2019, 21:19
Forum: EE2 files, modding, maps, testing, etc.
Topic: For a set epoch, forcing some buildings to display looks from later epoch
Replies: 7
Views: 24

Re: For a set epoch, forcing some buildings to display looks from later epoch

Modding / editing is always possible, but those files might get overwritten with regular updates... So if you start adding your own changes, you probably should never update to further version (unless you want to update the same files every month). I'm not sure if I understood, but sending buildings...
by Dr.MonaLisa
19 Apr 2019, 20:52
Forum: EE2 files, modding, maps, testing, etc.
Topic: For a set epoch, forcing some buildings to display looks from later epoch
Replies: 7
Views: 24

Re: For a set epoch, forcing some buildings to display looks from later epoch

I think "SetMaxEpochUI" just decides about the tool-tip when you hover the mouse over epoch widget. It says "max epoch... blablabla". So not a big deal with it.
by Dr.MonaLisa
19 Apr 2019, 19:47
Forum: EE2 files, modding, maps, testing, etc.
Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)
Replies: 313
Views: 73743

Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)

If someone is interested, here are more details about zooms in UP1.5, and how to work-around it: viewtopic.php?p=24809#p24809
by Dr.MonaLisa
19 Apr 2019, 19:45
Forum: EE2 files, modding, maps, testing, etc.
Topic: For a set epoch, forcing some buildings to display looks from later epoch
Replies: 7
Views: 24

Re: For a set epoch, forcing some buildings to display looks from later epoch

Maybe: SetTechEnabled(Player_ID, "Main5", false); Sample: https://forum.ee2.eu/viewtopic.php?p=23884#p23884 For all players that are not allowed to go to the further epoch. For picking custom building models - I don't think it can be done by .ies scripts using any easy method. I only remember AOS Ca...
by Dr.MonaLisa
19 Apr 2019, 18:20
Forum: EE2 files, modding, maps, testing, etc.
Topic: Loew's Ambient Pack for EE2 1.5 (Final)
Replies: 53
Views: 994

Re: Loew's Ambient Pack for EE2 1.5 (Final)

Regarding the new world objects: what you are saying (sorry if I am slow) is that none of them have collision detection, correct (I admit I didn't test)? so in order to take advantage of Leow's ambient objects in a scenario and maintain believability in the game world, one needs to use the building...
by Dr.MonaLisa
19 Apr 2019, 17:32
Forum: EE2 files, modding, maps, testing, etc.
Topic: Loew's Ambient Pack for EE2 1.5 (Final)
Replies: 53
Views: 994

Re: Loew's Ambient Pack for EE2 1.5 (Final)

Just to make things clear: Loew's Ambient Pack didn't add any animals to game. "New" and other animals which can be produced in the "ZOO" building were added with the normal, first version of UP1.5 (back in 2014 or something). - is there no way for this pack to work in the Developers version of 1.5?...
by Dr.MonaLisa
19 Apr 2019, 17:10
Forum: EE2 files, modding, maps, testing, etc.
Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)
Replies: 313
Views: 73743

Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)

Just to confirm, it's with the "normal" (better zoom-outs) camera in UP1.5, right? 16:9 it looks nice: EE2_ScreenShot934.jpg From what I checked in statistics earlier this year, 95% (or more) EE2 players use widescreen resolutions (16:9, 16:10, etc.). The remaining players will upgrade their monitor...
by Dr.MonaLisa
19 Apr 2019, 16:26
Forum: EE2 files, modding, maps, testing, etc.
Topic: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)
Replies: 313
Views: 73743

Re: EE2, EE2X - Empire Earth II - Unofficial Patch 1.5 (2014+)

157008 was an optional update and didn't have any changes that could cause it, so it might be something else. https://www.ee2.eu/help/#disablefeatures I think in this update: https://forum.ee2.eu/viewtopic.php?p=24679#p24679 - Renamed option "Ask me before game start" to "Loew's Map Editor Mode" und...
by Dr.MonaLisa
19 Apr 2019, 01:24
Forum: Relaxation Zone
Topic: Good Friday =)
Replies: 17
Views: 4902

Re: Good Friday =)

Happy Good Friday 2019!

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