Search found 47 matches

by Sat42
25 Jun 2020, 17:19
Forum: EE2 files, modding, maps, testing, etc.
Topic: Modding water on UP15
Replies: 8
Views: 148

Re: Modding water on UP15

Gonzalo wrote:
08 Jun 2020, 19:24
You can replace river bottom texture easily but if you need help post here. Thank you for feedback sat42
Thank you Gonzalo!

I wish I had more time! :P

I shall get back to this thread in due time :) cheers!
by Sat42
25 Jun 2020, 17:13
Forum: EE2 files, modding, maps, testing, etc.
Topic: Help with Russian City Center Visual
Replies: 7
Views: 624

Re: Help with Russian City Center Visual

Some related progress on this. I have found that all buildings (and probably units) in the game can have there visual changed based on the region. All you have to do is make the filename of the .nif of the building match a specific format. For example, if i wanted all Barracks built by African civs...
by Sat42
03 Jun 2020, 13:05
Forum: EE2 files, modding, maps, testing, etc.
Topic: EE2: AOS Bug - HERCs Force Shields look bad
Replies: 2
Views: 1997

Re: EE2: AOS Bug - HERCs Force Shields look bad

Amazing the kind of bugs you discover from the vanilla game, even after all this time.

I am of no help here, but it looks like they never did spend much time supporting EEII after the release of EEII:AoS.
by Sat42
03 Jun 2020, 11:51
Forum: EE2 files, modding, maps, testing, etc.
Topic: Modding water on UP15
Replies: 8
Views: 148

Re: Modding water on UP15

Gonzalo wrote:
27 May 2020, 17:26
River tropical muddy!!!!



EE2_ScreenShot137.jpg

Very cool Gonzalo! Can you share that?

I am still interested in modding Empire Earth 2 - just slowly, due to everything else :)
by Sat42
03 Jun 2020, 11:47
Forum: EE2 files, modding, maps, testing, etc.
Topic: So i made some changes...
Replies: 7
Views: 178

Re: So i made some changes...

Hi Josiah, Amazing first post if I am to believe all the modifications you made! Comments: - 3 elevations of cliffs instead of 1: I do not understand, aren't slopes of varying height to begin with? please post a picture to illustrate what you mean - units smaller, buildings bigger: how did you do th...
by Sat42
26 May 2019, 12:07
Forum: EE2 files, modding, maps, testing, etc.
Topic: Buildings not advancing epoch in EE4
Replies: 34
Views: 1909

Re: Buildings not advancing epoch in EE4

Thank you for your nice post Gonzalo! Indeed, EE2 is good for modding in spite of difficulties, for me it is the sheer amount of diversity (all of human history and then some!) that got me invested in this game :) I will be more active in summer, after I'm done with some important milestones at work!
by Sat42
25 May 2019, 14:12
Forum: EE2 files, modding, maps, testing, etc.
Topic: Loew's Ambient Pack for EE2 1.5 (Final)
Replies: 64
Views: 5034

Re: Loew's Ambient Pack for EE2 1.5 (Final)

That is indeed problematic, Loew! So transparency for a "fake" water sheet is not really an option... Oh well, I guess that means the dream of shallows in EEII will remain a dream! However, if you don't mind, I would still like to see this transparent river texture in your ambient pack - it won't wo...
by Sat42
25 May 2019, 13:29
Forum: EE2 files, modding, maps, testing, etc.
Topic: Buildings not advancing epoch in EE4
Replies: 34
Views: 1909

Re: Buildings not advancing epoch in EE4

Hi guys! Following developments here from afar as I am interested in new units/buildings for the game (so probably I will stick to the Developers' version), but can't do much now due to pressure with work IRL. Good luck Gonzalo, I hope you will succeed in what you are doing - again this stuff is ver...
by Sat42
22 May 2019, 18:05
Forum: EE2 files, modding, maps, testing, etc.
Topic: Loew's Ambient Pack for EE2 1.5 (Final)
Replies: 64
Views: 5034

Re: Loew's Ambient Pack for EE2 1.5 (Final)

Hi Loew!! Thanks a lot for your reply! Nice try with the top screenshot you posted, but indeed to me it doesn't manage to sell the concept of "shallow water". The last (bottom) screenshot you posted, however, is MUCH closer to what I hope to be able to do!! I suppose you changed your "river" sheet t...
by Sat42
04 May 2019, 13:10
Forum: EE2 files, modding, maps, testing, etc.
Topic: Raft for 1.5 patched EE2
Replies: 19
Views: 1103

Re: Raft for 1.5 patched EE2

Once I get to grips with this myself, I will make a tutorial for everyone :)

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