Search found 302 matches

by Gonzalo
07 Dec 2022, 16:01
Forum: Spotlight
Topic: World Trade Center WIP
Replies: 4
Views: 264

Re: World Trade Center WIP

Awesome! When will we get a link for downloading?
by Gonzalo
07 Jul 2022, 12:44
Forum: Questions
Topic: Citizens can't kill animals
Replies: 12
Views: 2881

Re: Citizens can't kill animals

Problem solved! I had created a file db/Animals.ddf with original and my animals, but that file ought to be at db_155!! Thanks.
by Gonzalo
07 Jul 2022, 10:21
Forum: Questions
Topic: Citizens can't kill animals
Replies: 12
Views: 2881

Re: Citizens can't kill animals

I have edited dbanima5.ddf in db_155.zip as I said, but names and verbose tips are in db/text. OK I'll try to imitate the original animals code. Thanks!
by Gonzalo
07 Jul 2022, 08:46
Forum: Questions
Topic: Citizens can't kill animals
Replies: 12
Views: 2881

Re: Citizens can't kill animals

OK, I have added herd code for my animals on dbanima5.ddf, and thought that it didn't work by the verbose tips being in English (my mod is in Spanish). But I tested by writing rabbit's verbose tip in Spanish and it still didn't work... :/
by Gonzalo
07 Jul 2022, 02:49
Forum: Questions
Topic: Citizens can't kill animals
Replies: 12
Views: 2881

Re: Citizens can't kill animals

Thanks for reply.
by Gonzalo
06 Jul 2022, 20:35
Forum: Questions
Topic: Citizens can't kill animals
Replies: 12
Views: 2881

Re: Citizens can't kill animals

More info: what I want is to add my animals to vanilla EE2 (on EE2X no problem). So I have added unitypes and unitmodels at db/units/animals.ddf, names and verbose tooltips on db/text unittypenames.ddf and unittypetips.ddf and herd stuff at simulation/dbanimal.ddf. But the names of the animals which...
by Gonzalo
06 Jul 2022, 13:29
Forum: Questions
Topic: Citizens can't kill animals
Replies: 12
Views: 2881

Re: Citizens can't kill animals

I got my pc crashed last week and I haven't a backup of my mod. I have tried the same, to add animal code at db_155.zip, but it didn't work. Then I have added in zip but still doesn't work. Thanks in advance.
by Gonzalo
29 Jun 2022, 18:03
Forum: Questions
Topic: Custom civs
Replies: 4
Views: 1306

Re: Custom civs

Sad to read, but thank you, I'll try to tweak a little.

Added after 59 minutes 12 seconds:
No, it crashes the game :( :( :(
by Gonzalo
29 Jun 2022, 14:57
Forum: Questions
Topic: Custom civs
Replies: 4
Views: 1306

Re: Custom civs

Sorry, thank you for the tiding. If you'd please to write here to me which file is...otherwise I shall ascertain by myself, you know. Thanks! :)

Added after 1 hour 59 minutes 47 seconds:
Thanks, but I think it's impossible, I have checked dbwidget_fe8.csv :(
by Gonzalo
29 Jun 2022, 06:57
Forum: Questions
Topic: Custom civs
Replies: 4
Views: 1306

Custom civs

I wonder whether it's possible to make that custom civilizations can be made available for the ai on skirmish, and on the map editor. I have tried by adding code between triple quotation marks, which is on skirmish code in UI/fe_widgets.csv, into multiplayer code (same file), in the line of code whi...

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