Search found 147 matches

by Gonzalo
11 Sep 2019, 09:37
Forum: EE2 files, modding, maps, testing, etc.
Topic: Tundra climate
Replies: 70
Views: 2244

Re: Tundra climate

Here is my Hare/Rabbit...for users other than Mona and Loewenherz, remember not to include Rabbit.ddf into units, but copy its content and paste on Animals.ddf in EE2X_DB/Units


Rabbit.zip
(1.36 MiB) Not downloaded yet


Added after 1 minute 30 seconds:
It has WOLF animations

Remember to edit Simulation/dbanimal.ddf for rabbit/Hare
by Gonzalo
09 Sep 2019, 13:54
Forum: EE2 files, modding, maps, testing, etc.
Topic: Tundra climate
Replies: 70
Views: 2244

Re: Tundra climate

Thank you too friend ^^
by Gonzalo
08 Sep 2019, 10:40
Forum: Help, Questions & Problems. Empire Earth II Support.
Topic: Crash on forest paint pane after installing developers patch
Replies: 3
Views: 14

Re: Crash on forest paint pane after installing developers patch

The problem seems to be, that I forgot to add """" at the beginning of a verbose tooltip. anyway I've got to keep testing...

Topic Solved & Locked
If anyone has the same problem, please open a new topic
by Gonzalo
07 Sep 2019, 22:03
Forum: Help, Questions & Problems. Empire Earth II Support.
Topic: Crash on forest paint pane after installing developers patch
Replies: 3
Views: 14

Crash on forest paint pane after installing developers patch

Hi, I developed as you may know tundra and mediterranean climate for EE4, with three brushes of either of the new climates for forests (in fact, all three the same trees). I have modified also saltpeter resource and renamed to sulphate. Now the game crashes on every climate (even temperate) when I t...
by Gonzalo
05 Sep 2019, 23:21
Forum: EE2 files, modding, maps, testing, etc.
Topic: Tundra climate
Replies: 70
Views: 2244

Re: Tundra climate

Rabbits jump, I know this animal fairly well, they originated probably at the Balearian island of Mallorca (Majorica in latin),and the Roman spreaded by the mediterranean and afterwards by spanish and anglo-saxon colonisers, causing brutal plagues in Austrlia and other regions due to their immense f...
by Gonzalo
05 Sep 2019, 16:23
Forum: EE2 files, modding, maps, testing, etc.
Topic: Tundra climate
Replies: 70
Views: 2244

Re: Tundra climate

Sorry for interruption, but I have jumping rabbits you may be interested in, at my mod Animals. Just it's difficult to hunt them for they are too quick...:(
by Gonzalo
31 Aug 2019, 13:58
Forum: EE2 files, modding, maps, testing, etc.
Topic: Weird-shaped flags
Replies: 0
Views: 461

Weird-shaped flags

EE2_ScreenShot93.jpg Hi, I am pleased to post this mobile flag with irregular shape, I have achieved following these steps, if anything is not clear to you ask me at this topic: 1. Create in gimp2 two files, one of the irregular flag and another a transparent-coloured image of the same size of the ...
by Gonzalo
29 Aug 2019, 20:53
Forum: EE2 files, modding, maps, testing, etc.
Topic: Tundra climate
Replies: 70
Views: 2244

Re: Tundra climate

Have forgotten is. Copy simple the sun stand from the EE2 version to AoS. Thats all. By the way, gonzalo, you didn't must support the tundra. We are nearly finish. https://forum.ee2.eu/download/file.php?id=674 What about my new terrain textures for tundra?? For certain you both users of UP 1.5 can ...
by Gonzalo
29 Aug 2019, 15:49
Forum: Help, Questions & Problems. Empire Earth II Support.
Topic: Crash on map generator scenarios
Replies: 6
Views: 1138

Re: Crash on map generator scenarios

So what's the problem?? The problem is that I have installed your (normal) patch 1.5 and I can't create random generated maps but plains mediterranean and pangea. Works fine, I just tested: EE2_ScreenShot529.jpg Things you can try: - Go to Documents - Rename folder "Empire Earth II" to "Empire Eart...

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