Search found 151 matches

by Gonzalo
21 Sep 2019, 21:09
Forum: EE2 files, modding, maps, testing, etc.
Topic: Can anybody explain me this??
Replies: 2
Views: 5

Re: Can anybody explain me this??

Sorry for mistaking right subforum. I have modded all files containing blood, and tried by changing UP 1.5 settings, but still my textures appear striped...
by Gonzalo
21 Sep 2019, 19:56
Forum: EE2 files, modding, maps, testing, etc.
Topic: Can anybody explain me this??
Replies: 2
Views: 5

Can anybody explain me this??

EE2_ScreenShot94.jpg These strange spots of blood appear when I increase size of blood texture in terrain/dbspriteoverlay.csv. I have tried all sort of combinations, 512x64 54x512, 512x512 512x512, 128x128 128x128 and same result :( 2 minutes 1 second I have also tried to increase the size of the t...
by Gonzalo
19 Sep 2019, 19:15
Forum: General Talking
Topic: What do you think about the Blizzard weather effects in EE2?
Replies: 6
Views: 110

Re: What do you think about the Blizzard weather effects in EE2?

Yes, my friend, it would be better if those effects were autonomous from simple rain and snow. Sorry for giving a prompt opinion
by Gonzalo
19 Sep 2019, 17:37
Forum: General Talking
Topic: What do you think about the Blizzard weather effects in EE2?
Replies: 6
Views: 110

Re: What do you think about the Blizzard weather effects in EE2?

If my opinion is not to be disregarded, I am with Loew. The effects of weather are realistic. Whomsoever doesn't like, he is in good free will to lock them.
by Gonzalo
11 Sep 2019, 09:37
Forum: EE2 files, modding, maps, testing, etc.
Topic: Tundra climate
Replies: 70
Views: 2283

Re: Tundra climate

Here is my Hare/Rabbit...for users other than Mona and Loewenherz, remember not to include Rabbit.ddf into units, but copy its content and paste on Animals.ddf in EE2X_DB/Units


Rabbit.zip
(1.36 MiB) Downloaded 1 time


Added after 1 minute 30 seconds:
It has WOLF animations

Remember to edit Simulation/dbanimal.ddf for rabbit/Hare
by Gonzalo
09 Sep 2019, 13:54
Forum: EE2 files, modding, maps, testing, etc.
Topic: Tundra climate
Replies: 70
Views: 2283

Re: Tundra climate

Thank you too friend ^^
by Gonzalo
08 Sep 2019, 10:40
Forum: Help, Questions & Problems. Empire Earth II Support.
Topic: Crash on forest paint pane after installing developers patch
Replies: 3
Views: 20

Re: Crash on forest paint pane after installing developers patch

The problem seems to be, that I forgot to add """" at the beginning of a verbose tooltip. anyway I've got to keep testing...

Topic Solved & Locked
If anyone has the same problem, please open a new topic
by Gonzalo
07 Sep 2019, 22:03
Forum: Help, Questions & Problems. Empire Earth II Support.
Topic: Crash on forest paint pane after installing developers patch
Replies: 3
Views: 20

Crash on forest paint pane after installing developers patch

Hi, I developed as you may know tundra and mediterranean climate for EE4, with three brushes of either of the new climates for forests (in fact, all three the same trees). I have modified also saltpeter resource and renamed to sulphate. Now the game crashes on every climate (even temperate) when I t...
by Gonzalo
05 Sep 2019, 23:21
Forum: EE2 files, modding, maps, testing, etc.
Topic: Tundra climate
Replies: 70
Views: 2283

Re: Tundra climate

Rabbits jump, I know this animal fairly well, they originated probably at the Balearian island of Mallorca (Majorica in latin),and the Roman spreaded by the mediterranean and afterwards by spanish and anglo-saxon colonisers, causing brutal plagues in Austrlia and other regions due to their immense f...

Go to advanced search